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常规优化:加非利手测试,提示细节优化。

DESKTOP-4GKCI80\Neuracle 1 year ago
parent
commit
1231dfcb50

+ 21 - 7
.vscode/launch.json

@@ -5,6 +5,19 @@
     "version": "0.2.0",
     "configurations": [
         {
+            "name": "Daily routine",
+            "type": "python",
+            "request": "launch",
+            "program": "daily_routine.py",
+            "console": "integratedTerminal",
+            "cwd": "${workspaceFolder}/backend",
+            "justMyCode": true,
+            "args": ["--side","right",
+            "--trial-num","15",  
+            "--major-side-num", "10",  
+            "--trigger-port", "COM2"]
+        },
+        {
             "name": "General training paradigm",
             "type": "python",
             "request": "launch",
@@ -16,11 +29,12 @@
             "--side","left",
             "--n-trials", "15", 
             "--hand-feedback",
-            "--hand-port", "COM3", 
-            "--trigger-port", "COM6", 
+            "--hand-port", "COM3",
+            "--trigger-port", "COM2", 
             "-fm", "flex", 
-            "-vfr", "1.", 
-            "--difficulty", "mid"]
+            "-vfr", "0", 
+            "--difficulty", "easy",
+            "--model-filename", "riemann_rest+flex_01-12-2024-21-15-11.pkl"]
         },
         {
             "name": "Free grasping paradigm",
@@ -30,13 +44,13 @@
             "console": "integratedTerminal",
             "cwd": "${workspaceFolder}/backend",
             "justMyCode": true,
-            "args": ["--subj", "XW01", 
+            "args": ["--subj", "TT01", 
             "--hand-port", "COM3", 
-            "--trigger-port", "COM6", 
+            "--trigger-port", "COM2", 
             "-scth", "0.8",
             "-stp", "0.9",
             "--momentum", "0.7",
-            "--model-filename", "riemann_rest+flex_01-02-2024-12-04-19.pkl"]
+            "--model-filename", "riemann_rest+flex_01-12-2024-21-15-11.pkl"]
         },
         {
             "name": "Band selection",

+ 1181 - 0
backend/daily_routine.psyexp

@@ -0,0 +1,1181 @@
+<?xml version="1.0" ?>
+<PsychoPy2experiment encoding="utf-8" version="2023.2.3">
+  <Settings>
+    <Param val="3" valType="str" updates="None" name="Audio latency priority"/>
+    <Param val="ptb" valType="str" updates="None" name="Audio lib"/>
+    <Param val="" valType="str" updates="None" name="Completed URL"/>
+    <Param val="auto" valType="str" updates="None" name="Data file delimiter"/>
+    <Param val="u'data/%s_%s_%s' % (expInfo['participant'], expName, expInfo['date'])" valType="code" updates="None" name="Data filename"/>
+    <Param val="True" valType="bool" updates="None" name="Enable Escape"/>
+    <Param val="" valType="str" updates="None" name="End Message"/>
+    <Param val="{'participant': 'f&quot;{randint(0, 999999):06.0f}&quot;', 'session': '001'}" valType="code" updates="None" name="Experiment info"/>
+    <Param val="True" valType="bool" updates="None" name="Force stereo"/>
+    <Param val="True" valType="bool" updates="None" name="Full-screen window"/>
+    <Param val="" valType="str" updates="None" name="HTML path"/>
+    <Param val="" valType="str" updates="None" name="Incomplete URL"/>
+    <Param val="testMonitor" valType="str" updates="None" name="Monitor"/>
+    <Param val="[]" valType="list" updates="None" name="Resources"/>
+    <Param val="False" valType="bool" updates="None" name="Save csv file"/>
+    <Param val="False" valType="bool" updates="None" name="Save excel file"/>
+    <Param val="False" valType="bool" updates="None" name="Save hdf5 file"/>
+    <Param val="True" valType="bool" updates="None" name="Save log file"/>
+    <Param val="True" valType="bool" updates="None" name="Save psydat file"/>
+    <Param val="True" valType="bool" updates="None" name="Save wide csv file"/>
+    <Param val="1" valType="num" updates="None" name="Screen"/>
+    <Param val="True" valType="bool" updates="None" name="Show info dlg"/>
+    <Param val="False" valType="bool" updates="None" name="Show mouse"/>
+    <Param val="height" valType="str" updates="None" name="Units"/>
+    <Param val="" valType="str" updates="None" name="Use version"/>
+    <Param val="[1707, 1067]" valType="list" updates="None" name="Window size (pixels)"/>
+    <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+    <Param val="" valType="str" updates="None" name="backgroundImg"/>
+    <Param val="avg" valType="str" updates="None" name="blendMode"/>
+    <Param val="{'thisRow.t': 'priority.CRITICAL', 'expName': 'priority.LOW'}" valType="dict" updates="None" name="colPriority"/>
+    <Param val="1.0000, 1.0000, 1.0000" valType="color" updates="None" name="color"/>
+    <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+    <Param val="100.1.1.1" valType="str" updates="None" name="elAddress"/>
+    <Param val="FILTER_LEVEL_2" valType="str" updates="None" name="elDataFiltering"/>
+    <Param val="FILTER_LEVEL_OFF" valType="str" updates="None" name="elLiveFiltering"/>
+    <Param val="EYELINK 1000 DESKTOP" valType="str" updates="None" name="elModel"/>
+    <Param val="ELLIPSE_FIT" valType="str" updates="None" name="elPupilAlgorithm"/>
+    <Param val="PUPIL_AREA" valType="str" updates="None" name="elPupilMeasure"/>
+    <Param val="1000" valType="num" updates="None" name="elSampleRate"/>
+    <Param val="False" valType="bool" updates="None" name="elSimMode"/>
+    <Param val="RIGHT_EYE" valType="str" updates="None" name="elTrackEyes"/>
+    <Param val="PUPIL_CR_TRACKING" valType="str" updates="None" name="elTrackingMode"/>
+    <Param val="daily_rountine" valType="str" updates="None" name="expName"/>
+    <Param val="on Sync" valType="str" updates="None" name="exportHTML"/>
+    <Param val="None" valType="str" updates="None" name="eyetracker"/>
+    <Param val="127.0.0.1" valType="str" updates="None" name="gpAddress"/>
+    <Param val="4242" valType="num" updates="None" name="gpPort"/>
+    <Param val="ioHub" valType="str" updates="None" name="keyboardBackend"/>
+    <Param val="exp" valType="code" updates="None" name="logging level"/>
+    <Param val="('MIDDLE_BUTTON',)" valType="list" updates="None" name="mgBlink"/>
+    <Param val="CONTINUOUS" valType="str" updates="None" name="mgMove"/>
+    <Param val="0.5" valType="num" updates="None" name="mgSaccade"/>
+    <Param val="neon.local" valType="str" updates="None" name="plCompanionAddress"/>
+    <Param val="scene_camera.json" valType="file" updates="None" name="plCompanionCameraCalibration"/>
+    <Param val="8080" valType="num" updates="None" name="plCompanionPort"/>
+    <Param val="True" valType="bool" updates="None" name="plCompanionRecordingEnabled"/>
+    <Param val="0.6" valType="num" updates="None" name="plConfidenceThreshold"/>
+    <Param val="True" valType="bool" updates="None" name="plPupilCaptureRecordingEnabled"/>
+    <Param val="" valType="str" updates="None" name="plPupilCaptureRecordingLocation"/>
+    <Param val="127.0.0.1" valType="str" updates="None" name="plPupilRemoteAddress"/>
+    <Param val="50020" valType="num" updates="None" name="plPupilRemotePort"/>
+    <Param val="1000" valType="num" updates="None" name="plPupilRemoteTimeoutMs"/>
+    <Param val="False" valType="bool" updates="None" name="plPupillometryOnly"/>
+    <Param val="psychopy_iohub_surface" valType="str" updates="None" name="plSurfaceName"/>
+    <Param val="time" valType="str" updates="None" name="sortColumns"/>
+    <Param val="" valType="str" updates="None" name="tbLicenseFile"/>
+    <Param val="" valType="str" updates="None" name="tbModel"/>
+    <Param val="60" valType="num" updates="None" name="tbSampleRate"/>
+    <Param val="" valType="str" updates="None" name="tbSerialNo"/>
+    <Param val="pyglet" valType="str" updates="None" name="winBackend"/>
+  </Settings>
+  <Routines>
+    <Routine name="task_2">
+      <RoutineSettingsComponent name="task_2" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="task_2" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="passive_img" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="$[1,1,1]" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="passive_img" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_4" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="trigger.send_trigger(4);&amp;#10;" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="i=0&amp;#10;if args.side == &quot;right&quot;:&amp;#10;    passive_img.image = &quot;static/images/daily_passive_right.png&quot;&amp;#10;else:&amp;#10;    passive_img.image = &quot;static/images/daily_passive_left.png&quot;" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="if i== 59:&amp;#10;    win.callOnFlip(trigger.send_trigger,0x04)&amp;#10;    i+=1&amp;#10;else:&amp;#10;    i+=1" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_4" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_14" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_14" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/任务3_被动.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="task_1">
+      <RoutineSettingsComponent name="task_1" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="task_1" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="elbow_img" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="1.0000, 1.0000, 1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="elbow_img" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_2" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="i=0&amp;#10;cnt1 = trials.thisN+1&amp;#10;if args.side == &quot;right&quot;:&amp;#10;    if cnt1 in elbow_opposite:&amp;#10;        elbow_img.image = &quot;static/images/daily_elbow_left.png&quot;&amp;#10;        trigger_elbow = 0x08&amp;#10;        trigger_rest = 0x09&amp;#10;    else:&amp;#10;        elbow_img.image = &quot;static/images/daily_elbow_right.png&quot;&amp;#10;        trigger_elbow = 0x02&amp;#10;        trigger_rest = 0x03&amp;#10;else:&amp;#10;    if cnt1 in elbow_opposite:&amp;#10;        elbow_img.image = &quot;static/images/daily_elbow_right.png&quot;&amp;#10;        trigger_elbow = 0x02&amp;#10;        trigger_rest = 0x03&amp;#10;    else:&amp;#10;        elbow_img.image = &quot;static/images/daily_elbow_left.png&quot;&amp;#10;        trigger_elbow = 0x08&amp;#10;        trigger_rest = 0x09&amp;#10;" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="if i== 59:&amp;#10;    win.callOnFlip(trigger.send_trigger,trigger_elbow)&amp;#10;    i+=1&amp;#10;else:&amp;#10;    i+=1" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_2" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_6" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_6" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/任务2_肘部.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="resting">
+      <RoutineSettingsComponent name="resting" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="resting" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="image_3" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="$[1,1,1]" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="static/images/daily_resting.png" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="image_3" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(662, 500)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="120" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="pix" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_1" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="import {TriggerNeuracle} from 'triggerBox';&amp;#10;trigger = new TriggerNeuracle();&amp;#10;" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="trigger.send_trigger(1);&amp;#10;" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="i=0" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="if i== 59:&amp;#10;    win.callOnFlip(trigger.send_trigger,0x01)&amp;#10;    i+=1&amp;#10;else:&amp;#10;    i+=1" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_1" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_7" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_7" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/任务1_静息.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <SoundComponent name="sound_16" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_16" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/ding.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="120" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="1.0" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="prepare_2">
+      <RoutineSettingsComponent name="prepare_2" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="prepare_2" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <TextComponent name="passive_prepare" plugin="None">
+        <Param val="-1.0000, -1.0000, -1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="None" valType="str" updates="constant" name="flip"/>
+        <Param val="Open Sans" valType="str" updates="constant" name="font"/>
+        <Param val="LTR" valType="str" updates="None" name="languageStyle"/>
+        <Param val="0.05" valType="num" updates="constant" name="letterHeight"/>
+        <Param val="passive_prepare" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="" valType="str" updates="constant" name="text"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+        <Param val="" valType="num" updates="constant" name="wrapWidth"/>
+      </TextComponent>
+      <KeyboardComponent name="key_resp_2" plugin="None">
+        <Param val="'space'" valType="list" updates="constant" name="allowedKeys"/>
+        <Param val="" valType="str" updates="constant" name="correctAns"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="True" valType="bool" updates="constant" name="discard previous"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="forceEndRoutine"/>
+        <Param val="key_resp_2" valType="code" updates="None" name="name"/>
+        <Param val="press" valType="str" updates="constant" name="registerOn"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="last key" valType="str" updates="constant" name="store"/>
+        <Param val="False" valType="bool" updates="constant" name="storeCorrect"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+      </KeyboardComponent>
+      <SoundComponent name="sound_3" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_3" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/准备3_被动.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <CodeComponent name="code_8" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="prepare_text2 = &quot;下一个部分是:感受手部运动\n\n请您感受手部握拳然后保持的过程\n您需要完成这个动作&quot;+str(args.trial_num)+&quot;次,每次5秒\n\n如果准备好了,请按空格键&quot;&amp;#10;passive_prepare.text = prepare_text2 " valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_8" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+    </Routine>
+    <Routine name="prepare_1">
+      <RoutineSettingsComponent name="prepare_1" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="prepare_1" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <TextComponent name="elbow_prepare" plugin="None">
+        <Param val="-1.0000, -1.0000, -1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="None" valType="str" updates="constant" name="flip"/>
+        <Param val="Open Sans" valType="str" updates="constant" name="font"/>
+        <Param val="LTR" valType="str" updates="None" name="languageStyle"/>
+        <Param val="0.05" valType="num" updates="constant" name="letterHeight"/>
+        <Param val="elbow_prepare" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="" valType="str" updates="constant" name="text"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+        <Param val="" valType="num" updates="constant" name="wrapWidth"/>
+      </TextComponent>
+      <KeyboardComponent name="key_resp" plugin="None">
+        <Param val="'space'" valType="list" updates="constant" name="allowedKeys"/>
+        <Param val="" valType="str" updates="constant" name="correctAns"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="True" valType="bool" updates="constant" name="discard previous"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="forceEndRoutine"/>
+        <Param val="key_resp" valType="code" updates="None" name="name"/>
+        <Param val="press" valType="str" updates="constant" name="registerOn"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="last key" valType="str" updates="constant" name="store"/>
+        <Param val="False" valType="bool" updates="constant" name="storeCorrect"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+      </KeyboardComponent>
+      <SoundComponent name="sound_2" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_2" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/准备2_肘部.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <CodeComponent name="code" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="prepare_text1 = &quot;下一个部分是:肘部运动\n\n这个任务需要您根据屏幕提示\n尝试弯曲肘部,然后放下\n您需要完成这个动作&quot;+str(args.trial_num)+&quot;次\n\n如果准备好了,请按空格键&quot;&amp;#10;elbow_prepare.text = prepare_text1 " valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+    </Routine>
+    <Routine name="prepare_3">
+      <RoutineSettingsComponent name="prepare_3" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="prepare_3" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <TextComponent name="active_prepare" plugin="None">
+        <Param val="-1.0000, -1.0000, -1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="None" valType="str" updates="constant" name="flip"/>
+        <Param val="Open Sans" valType="str" updates="constant" name="font"/>
+        <Param val="LTR" valType="str" updates="None" name="languageStyle"/>
+        <Param val="0.05" valType="num" updates="constant" name="letterHeight"/>
+        <Param val="active_prepare" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="" valType="str" updates="constant" name="text"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+        <Param val="" valType="num" updates="constant" name="wrapWidth"/>
+      </TextComponent>
+      <KeyboardComponent name="key_resp_3" plugin="None">
+        <Param val="'space'" valType="list" updates="constant" name="allowedKeys"/>
+        <Param val="" valType="str" updates="constant" name="correctAns"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="True" valType="bool" updates="constant" name="discard previous"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="forceEndRoutine"/>
+        <Param val="key_resp_3" valType="code" updates="None" name="name"/>
+        <Param val="press" valType="str" updates="constant" name="registerOn"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="last key" valType="str" updates="constant" name="store"/>
+        <Param val="False" valType="bool" updates="constant" name="storeCorrect"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+      </KeyboardComponent>
+      <SoundComponent name="sound_4" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_4" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/准备4_主动.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <CodeComponent name="code_9" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="&amp;#10;prepare_text3 = &quot;最后一个部分:尝试握拳运动\n\n请您根据屏幕提示\n尝试握拳,然后尽量保持握拳的姿势\n您需要完成这个动作&quot;+str(args.trial_num)+&quot;次,每次5秒\n\n如果准备好了,请按空格键&quot;&amp;#10;active_prepare.text = prepare_text3" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_9" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+    </Routine>
+    <Routine name="task_3">
+      <RoutineSettingsComponent name="task_3" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="task_3" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="active_img" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="$[1,1,1]" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="active_img" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_6" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="trigger.send_trigger(6);&amp;#10;" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="i=0&amp;#10;cnt2 = trials_3.thisN+1&amp;#10;if args.side == &quot;right&quot;:&amp;#10;    if cnt2 in hand_opposite:&amp;#10;        active_img.image = &quot;static/images/daily_active_left.png&quot;&amp;#10;        trigger_active = 0x0A&amp;#10;        trigger_rest = 0x0B&amp;#10;    else:&amp;#10;        active_img.image = &quot;static/images/daily_active_right.png&quot;&amp;#10;        trigger_active = 0x06&amp;#10;        trigger_rest = 0x07&amp;#10;        &amp;#10;else:&amp;#10;    if cnt2 in hand_opposite:&amp;#10;        active_img.image = &quot;static/images/daily_active_right.png&quot;&amp;#10;        trigger_active = 0x06&amp;#10;        trigger_rest = 0x07&amp;#10;    else:&amp;#10;        active_img.image = &quot;static/images/daily_active_left.png&quot;&amp;#10;        trigger_active = 0x0A&amp;#10;        trigger_rest = 0x0B&amp;#10;        &amp;#10;        " valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="if i== 59:&amp;#10;    win.callOnFlip(trigger.send_trigger,trigger_active)&amp;#10;    i+=1&amp;#10;else:&amp;#10;    i+=1" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_6" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_15" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_15" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/任务4_主动.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="done">
+      <RoutineSettingsComponent name="done" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="done" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <TextComponent name="end" plugin="None">
+        <Param val="-1.0000, -1.0000, -1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="None" valType="str" updates="constant" name="flip"/>
+        <Param val="Open Sans" valType="str" updates="constant" name="font"/>
+        <Param val="LTR" valType="str" updates="None" name="languageStyle"/>
+        <Param val="0.05" valType="num" updates="constant" name="letterHeight"/>
+        <Param val="end" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="8" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="恭喜您完成了所有任务!&amp;#10;非常感谢您的配合!" valType="str" updates="constant" name="text"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+        <Param val="" valType="num" updates="constant" name="wrapWidth"/>
+      </TextComponent>
+      <SoundComponent name="sound_5" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_5" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/结束.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="rest_1">
+      <RoutineSettingsComponent name="rest_1" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="rest_1" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="image_2" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="1.0000, 1.0000, 1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="static/images/rest.png" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="image_2" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_3" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="win.callOnFlip(trigger.send_trigger,trigger_rest)" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_3" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_8" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_8" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/ding.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="1.5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <SoundComponent name="sound_9" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_9" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/放松.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1.2" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="3" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="rest_2">
+      <RoutineSettingsComponent name="rest_2" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="rest_2" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="image_6" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="$[1,1,1]" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="static/images/rest.png" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="image_6" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_5" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="trigger.send_trigger(5);&amp;#10;" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="win.callOnFlip(trigger.send_trigger,0x05)" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="&amp;#10;    &amp;#10;" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_5" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_10" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_10" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/ding.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="1.5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <SoundComponent name="sound_11" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_11" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/放松.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1.2" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="3" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="rest_3">
+      <RoutineSettingsComponent name="rest_3" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="rest_3" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <ImageComponent name="image_7" plugin="None">
+        <Param val="center" valType="str" updates="constant" name="anchor"/>
+        <Param val="$[1,1,1]" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="False" valType="bool" updates="constant" name="flipHoriz"/>
+        <Param val="False" valType="bool" updates="constant" name="flipVert"/>
+        <Param val="static/images/rest.png" valType="file" updates="constant" name="image"/>
+        <Param val="linear" valType="str" updates="constant" name="interpolate"/>
+        <Param val="" valType="str" updates="constant" name="mask"/>
+        <Param val="image_7" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="(0.56,0.5)" valType="list" updates="constant" name="size"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="128" valType="num" updates="constant" name="texture resolution"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+      </ImageComponent>
+      <CodeComponent name="code_7" plugin="None">
+        <Param val="" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="trigger.send_trigger(7);&amp;#10;" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="win.callOnFlip(trigger.send_trigger,trigger_rest)" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="code_7" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_12" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_12" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/ding.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="1.5" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <SoundComponent name="sound_13" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_13" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/放松.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="1.2" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="3" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+    </Routine>
+    <Routine name="prepare_0">
+      <RoutineSettingsComponent name="prepare_0" plugin="None">
+        <Param val="none" valType="str" updates="None" name="backgroundFit"/>
+        <Param val="" valType="str" updates="None" name="backgroundImg"/>
+        <Param val="$[0,0,0]" valType="color" updates="None" name="color"/>
+        <Param val="rgb" valType="str" updates="None" name="colorSpace"/>
+        <Param val="" valType="str" updates="constant" name="desc"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="prepare_0" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="constant" name="skipIf"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="False" valType="bool" updates="None" name="useWindowParams"/>
+      </RoutineSettingsComponent>
+      <TextComponent name="text_4" plugin="None">
+        <Param val="-1.0000, -1.0000, -1.0000" valType="color" updates="constant" name="color"/>
+        <Param val="rgb" valType="str" updates="constant" name="colorSpace"/>
+        <Param val="1" valType="num" updates="constant" name="contrast"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="None" valType="str" updates="constant" name="flip"/>
+        <Param val="Open Sans" valType="str" updates="constant" name="font"/>
+        <Param val="LTR" valType="str" updates="None" name="languageStyle"/>
+        <Param val="0.05" valType="num" updates="constant" name="letterHeight"/>
+        <Param val="text_4" valType="code" updates="None" name="name"/>
+        <Param val="" valType="num" updates="constant" name="opacity"/>
+        <Param val="0" valType="num" updates="constant" name="ori"/>
+        <Param val="(0, 0)" valType="list" updates="constant" name="pos"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="None" name="syncScreenRefresh"/>
+        <Param val="第一个任务即将开始&amp;#10;请您放松身体,保持安静&amp;#10;&amp;#10;任务时长:2分钟&amp;#10;&amp;#10;如果准备好了,请按空格键" valType="str" updates="constant" name="text"/>
+        <Param val="from exp settings" valType="str" updates="None" name="units"/>
+        <Param val="" valType="num" updates="constant" name="wrapWidth"/>
+      </TextComponent>
+      <KeyboardComponent name="key_resp_4" plugin="None">
+        <Param val="'space'" valType="list" updates="constant" name="allowedKeys"/>
+        <Param val="" valType="str" updates="constant" name="correctAns"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="True" valType="bool" updates="constant" name="discard previous"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="forceEndRoutine"/>
+        <Param val="key_resp_4" valType="code" updates="None" name="name"/>
+        <Param val="press" valType="str" updates="constant" name="registerOn"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.0" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="last key" valType="str" updates="constant" name="store"/>
+        <Param val="False" valType="bool" updates="constant" name="storeCorrect"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+      </KeyboardComponent>
+      <CodeComponent name="config" plugin="None">
+        <Param val="import argparse&amp;#10;from device.trigger_box import TriggerNeuracle&amp;#10;# get train params&amp;#10;def parse_args():&amp;#10;    parser = argparse.ArgumentParser(&amp;#10;        description='Daily routine'&amp;#10;    )&amp;#10;    parser.add_argument(&amp;#10;        '--side',&amp;#10;        dest='side',&amp;#10;        help='left hand or right hand',&amp;#10;        type=str&amp;#10;    )&amp;#10;    parser.add_argument(&amp;#10;        '--trial-num',&amp;#10;        dest='trial_num',&amp;#10;        help='total trial number',&amp;#10;        type=int&amp;#10;    )&amp;#10;    parser.add_argument(&amp;#10;        '--major-side-num',&amp;#10;        dest='major_side_num',&amp;#10;        help='trial number of major side',&amp;#10;        type=int&amp;#10;    )&amp;#10;    parser.add_argument(&amp;#10;        '--trigger-port',&amp;#10;        dest='trigger_port',&amp;#10;        help='Triggerbox serial port',&amp;#10;        type=str&amp;#10;    )&amp;#10;    return parser.parse_args()&amp;#10;args = parse_args()&amp;#10;&amp;#10;# connect to trigger box&amp;#10;trigger = TriggerNeuracle(port=args.trigger_port)&amp;#10;" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="import {TriggerNeuracle} from 'triggerBox';&amp;#10;trigger = new TriggerNeuracle();&amp;#10;" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="config" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+      <SoundComponent name="sound_1" plugin="None">
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="" valType="code" updates="None" name="durationEstim"/>
+        <Param val="True" valType="bool" updates="constant" name="hamming"/>
+        <Param val="sound_1" valType="code" updates="None" name="name"/>
+        <Param val="True" valType="bool" updates="None" name="saveStartStop"/>
+        <Param val="static/audios/准备1_静息.wav" valType="str" updates="constant" name="sound"/>
+        <Param val="" valType="code" updates="None" name="startEstim"/>
+        <Param val="time (s)" valType="str" updates="None" name="startType"/>
+        <Param val="0.5" valType="code" updates="None" name="startVal"/>
+        <Param val="duration (s)" valType="str" updates="None" name="stopType"/>
+        <Param val="" valType="code" updates="constant" name="stopVal"/>
+        <Param val="True" valType="bool" updates="constant" name="stopWithRoutine"/>
+        <Param val="True" valType="bool" updates="constant" name="syncScreenRefresh"/>
+        <Param val="1" valType="num" updates="constant" name="volume"/>
+      </SoundComponent>
+      <CodeComponent name="assign_L_R_trails" plugin="None">
+        <Param val="import random&amp;#10;trials_list = []&amp;#10;for i in range(args.trial_num):&amp;#10;    trials_list.append(i+1)&amp;#10;    &amp;#10;random.shuffle(trials_list)&amp;#10;elbow_opposite = trials_list[:(args.trial_num-args.major_side_num)] &amp;#10;print(&quot;elbow_opposite:&quot;,sorted(elbow_opposite))&amp;#10;random.shuffle(trials_list)&amp;#10;hand_opposite = trials_list[:(args.trial_num-args.major_side_num)]&amp;#10;print(&quot;hand_opposite:&quot;,sorted(hand_opposite))" valType="extendedCode" updates="constant" name="Before Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Before JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Begin Routine"/>
+        <Param val="Py" valType="str" updates="None" name="Code Type"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="Each JS Frame"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Experiment"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End JS Routine"/>
+        <Param val="" valType="extendedCode" updates="constant" name="End Routine"/>
+        <Param val="False" valType="bool" updates="None" name="disabled"/>
+        <Param val="assign_L_R_trails" valType="code" updates="None" name="name"/>
+      </CodeComponent>
+    </Routine>
+  </Routines>
+  <Flow>
+    <Routine name="prepare_0"/>
+    <Routine name="resting"/>
+    <Routine name="prepare_1"/>
+    <LoopInitiator loopType="TrialHandler" name="trials">
+      <Param name="Selected rows" updates="None" val="" valType="str"/>
+      <Param name="conditions" updates="None" val="None" valType="str"/>
+      <Param name="conditionsFile" updates="None" val="" valType="file"/>
+      <Param name="endPoints" updates="None" val="[0, 1]" valType="num"/>
+      <Param name="isTrials" updates="None" val="True" valType="bool"/>
+      <Param name="loopType" updates="None" val="sequential" valType="str"/>
+      <Param name="nReps" updates="None" val="args.trial_num" valType="num"/>
+      <Param name="name" updates="None" val="trials" valType="code"/>
+      <Param name="random seed" updates="None" val="" valType="code"/>
+    </LoopInitiator>
+    <Routine name="task_1"/>
+    <Routine name="rest_1"/>
+    <LoopTerminator name="trials"/>
+    <Routine name="prepare_2"/>
+    <LoopInitiator loopType="TrialHandler" name="trials_2">
+      <Param name="Selected rows" updates="None" val="" valType="str"/>
+      <Param name="conditions" updates="None" val="None" valType="str"/>
+      <Param name="conditionsFile" updates="None" val="" valType="file"/>
+      <Param name="endPoints" updates="None" val="[0, 1]" valType="num"/>
+      <Param name="isTrials" updates="None" val="True" valType="bool"/>
+      <Param name="loopType" updates="None" val="random" valType="str"/>
+      <Param name="nReps" updates="None" val="args.trial_num" valType="num"/>
+      <Param name="name" updates="None" val="trials_2" valType="code"/>
+      <Param name="random seed" updates="None" val="" valType="code"/>
+    </LoopInitiator>
+    <Routine name="task_2"/>
+    <Routine name="rest_2"/>
+    <LoopTerminator name="trials_2"/>
+    <Routine name="prepare_3"/>
+    <LoopInitiator loopType="TrialHandler" name="trials_3">
+      <Param name="Selected rows" updates="None" val="" valType="str"/>
+      <Param name="conditions" updates="None" val="None" valType="str"/>
+      <Param name="conditionsFile" updates="None" val="" valType="file"/>
+      <Param name="endPoints" updates="None" val="[0, 1]" valType="num"/>
+      <Param name="isTrials" updates="None" val="True" valType="bool"/>
+      <Param name="loopType" updates="None" val="sequential" valType="str"/>
+      <Param name="nReps" updates="None" val="args.trial_num" valType="num"/>
+      <Param name="name" updates="None" val="trials_3" valType="code"/>
+      <Param name="random seed" updates="None" val="" valType="code"/>
+    </LoopInitiator>
+    <Routine name="task_3"/>
+    <Routine name="rest_3"/>
+    <LoopTerminator name="trials_3"/>
+    <Routine name="done"/>
+  </Flow>
+</PsychoPy2experiment>

+ 2483 - 0
backend/daily_routine.py

@@ -0,0 +1,2483 @@
+#!/usr/bin/env python
+# -*- coding: utf-8 -*-
+"""
+This experiment was created using PsychoPy3 Experiment Builder (v2023.2.3),
+    on 一月 17, 2024, at 17:36
+If you publish work using this script the most relevant publication is:
+
+    Peirce J, Gray JR, Simpson S, MacAskill M, Höchenberger R, Sogo H, Kastman E, Lindeløv JK. (2019) 
+        PsychoPy2: Experiments in behavior made easy Behav Res 51: 195. 
+        https://doi.org/10.3758/s13428-018-01193-y
+
+"""
+
+# --- Import packages ---
+from psychopy import locale_setup
+from psychopy import prefs
+from psychopy import plugins
+plugins.activatePlugins()
+prefs.hardware['audioLib'] = 'ptb'
+prefs.hardware['audioLatencyMode'] = '3'
+from psychopy import sound, gui, visual, core, data, event, logging, clock, colors, layout
+from psychopy.tools import environmenttools
+from psychopy.constants import (NOT_STARTED, STARTED, PLAYING, PAUSED,
+                                STOPPED, FINISHED, PRESSED, RELEASED, FOREVER, priority)
+
+import numpy as np  # whole numpy lib is available, prepend 'np.'
+from numpy import (sin, cos, tan, log, log10, pi, average,
+                   sqrt, std, deg2rad, rad2deg, linspace, asarray)
+from numpy.random import random, randint, normal, shuffle, choice as randchoice
+import os  # handy system and path functions
+import sys  # to get file system encoding
+
+import psychopy.iohub as io
+from psychopy.hardware import keyboard
+
+# Run 'Before Experiment' code from config
+import argparse
+from device.trigger_box import TriggerNeuracle
+# get train params
+def parse_args():
+    parser = argparse.ArgumentParser(
+        description='Daily routine'
+    )
+    parser.add_argument(
+        '--side',
+        dest='side',
+        help='left hand or right hand',
+        type=str
+    )
+    parser.add_argument(
+        '--trial-num',
+        dest='trial_num',
+        help='total trial number',
+        type=int
+    )
+    parser.add_argument(
+        '--major-side-num',
+        dest='major_side_num',
+        help='trial number of major side',
+        type=int
+    )
+    parser.add_argument(
+        '--trigger-port',
+        dest='trigger_port',
+        help='Triggerbox serial port',
+        type=str
+    )
+    return parser.parse_args()
+args = parse_args()
+
+# connect to trigger box
+trigger = TriggerNeuracle(port=args.trigger_port)
+
+# Run 'Before Experiment' code from assign_L_R_trails
+import random
+trials_list = []
+for i in range(args.trial_num):
+    trials_list.append(i+1)
+    
+random.shuffle(trials_list)
+elbow_opposite = trials_list[:(args.trial_num-args.major_side_num)] 
+print("elbow_opposite:",sorted(elbow_opposite))
+random.shuffle(trials_list)
+hand_opposite = trials_list[:(args.trial_num-args.major_side_num)]
+print("hand_opposite:",sorted(hand_opposite))
+# --- Setup global variables (available in all functions) ---
+# Ensure that relative paths start from the same directory as this script
+_thisDir = os.path.dirname(os.path.abspath(__file__))
+# Store info about the experiment session
+psychopyVersion = '2023.2.3'
+expName = 'daily_rountine'  # from the Builder filename that created this script
+expInfo = {
+    'participant': f"{randint(0, 999999):06.0f}",
+    'session': '001',
+    'date': data.getDateStr(),  # add a simple timestamp
+    'expName': expName,
+    'psychopyVersion': psychopyVersion,
+}
+
+
+def showExpInfoDlg(expInfo):
+    """
+    Show participant info dialog.
+    Parameters
+    ==========
+    expInfo : dict
+        Information about this experiment, created by the `setupExpInfo` function.
+    
+    Returns
+    ==========
+    dict
+        Information about this experiment.
+    """
+    # temporarily remove keys which the dialog doesn't need to show
+    poppedKeys = {
+        'date': expInfo.pop('date', data.getDateStr()),
+        'expName': expInfo.pop('expName', expName),
+        'psychopyVersion': expInfo.pop('psychopyVersion', psychopyVersion),
+    }
+    # show participant info dialog
+    dlg = gui.DlgFromDict(dictionary=expInfo, sortKeys=False, title=expName)
+    if dlg.OK == False:
+        core.quit()  # user pressed cancel
+    # restore hidden keys
+    expInfo.update(poppedKeys)
+    # return expInfo
+    return expInfo
+
+
+def setupData(expInfo, dataDir=None):
+    """
+    Make an ExperimentHandler to handle trials and saving.
+    
+    Parameters
+    ==========
+    expInfo : dict
+        Information about this experiment, created by the `setupExpInfo` function.
+    dataDir : Path, str or None
+        Folder to save the data to, leave as None to create a folder in the current directory.    
+    Returns
+    ==========
+    psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    """
+    
+    # data file name stem = absolute path + name; later add .psyexp, .csv, .log, etc
+    if dataDir is None:
+        dataDir = _thisDir
+    filename = u'data/%s_%s_%s' % (expInfo['participant'], expName, expInfo['date'])
+    # make sure filename is relative to dataDir
+    if os.path.isabs(filename):
+        dataDir = os.path.commonprefix([dataDir, filename])
+        filename = os.path.relpath(filename, dataDir)
+    
+    # an ExperimentHandler isn't essential but helps with data saving
+    thisExp = data.ExperimentHandler(
+        name=expName, version='',
+        extraInfo=expInfo, runtimeInfo=None,
+        originPath='C:\\Users\\asena\\Desktop\\kraken\\backend\\daily_routine.py',
+        savePickle=True, saveWideText=True,
+        dataFileName=dataDir + os.sep + filename, sortColumns='time'
+    )
+    thisExp.setPriority('thisRow.t', priority.CRITICAL)
+    thisExp.setPriority('expName', priority.LOW)
+    # return experiment handler
+    return thisExp
+
+
+def setupLogging(filename):
+    """
+    Setup a log file and tell it what level to log at.
+    
+    Parameters
+    ==========
+    filename : str or pathlib.Path
+        Filename to save log file and data files as, doesn't need an extension.
+    
+    Returns
+    ==========
+    psychopy.logging.LogFile
+        Text stream to receive inputs from the logging system.
+    """
+    # this outputs to the screen, not a file
+    logging.console.setLevel(logging.EXP)
+    # save a log file for detail verbose info
+    logFile = logging.LogFile(filename+'.log', level=logging.EXP)
+    
+    return logFile
+
+
+def setupWindow(expInfo=None, win=None):
+    """
+    Setup the Window
+    
+    Parameters
+    ==========
+    expInfo : dict
+        Information about this experiment, created by the `setupExpInfo` function.
+    win : psychopy.visual.Window
+        Window to setup - leave as None to create a new window.
+    
+    Returns
+    ==========
+    psychopy.visual.Window
+        Window in which to run this experiment.
+    """
+    if win is None:
+        # if not given a window to setup, make one
+        win = visual.Window(
+            size=[1707, 1067], fullscr=True, screen=0,
+            winType='pyglet', allowStencil=False,
+            monitor='testMonitor', color=[1.0000, 1.0000, 1.0000], colorSpace='rgb',
+            backgroundImage='', backgroundFit='none',
+            blendMode='avg', useFBO=True,
+            units='height'
+        )
+        if expInfo is not None:
+            # store frame rate of monitor if we can measure it
+            expInfo['frameRate'] = win.getActualFrameRate()
+    else:
+        # if we have a window, just set the attributes which are safe to set
+        win.color = [1.0000, 1.0000, 1.0000]
+        win.colorSpace = 'rgb'
+        win.backgroundImage = ''
+        win.backgroundFit = 'none'
+        win.units = 'height'
+    win.mouseVisible = False
+    win.hideMessage()
+    return win
+
+
+def setupInputs(expInfo, thisExp, win):
+    """
+    Setup whatever inputs are available (mouse, keyboard, eyetracker, etc.)
+    
+    Parameters
+    ==========
+    expInfo : dict
+        Information about this experiment, created by the `setupExpInfo` function.
+    thisExp : psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    win : psychopy.visual.Window
+        Window in which to run this experiment.
+    Returns
+    ==========
+    dict
+        Dictionary of input devices by name.
+    """
+    # --- Setup input devices ---
+    inputs = {}
+    ioConfig = {}
+    
+    # Setup iohub keyboard
+    ioConfig['Keyboard'] = dict(use_keymap='psychopy')
+    
+    ioSession = '1'
+    if 'session' in expInfo:
+        ioSession = str(expInfo['session'])
+    ioServer = io.launchHubServer(window=win, **ioConfig)
+    eyetracker = None
+    
+    # create a default keyboard (e.g. to check for escape)
+    defaultKeyboard = keyboard.Keyboard(backend='iohub')
+    # return inputs dict
+    return {
+        'ioServer': ioServer,
+        'defaultKeyboard': defaultKeyboard,
+        'eyetracker': eyetracker,
+    }
+
+def pauseExperiment(thisExp, inputs=None, win=None, timers=[], playbackComponents=[]):
+    """
+    Pause this experiment, preventing the flow from advancing to the next routine until resumed.
+    
+    Parameters
+    ==========
+    thisExp : psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    inputs : dict
+        Dictionary of input devices by name.
+    win : psychopy.visual.Window
+        Window for this experiment.
+    timers : list, tuple
+        List of timers to reset once pausing is finished.
+    playbackComponents : list, tuple
+        List of any components with a `pause` method which need to be paused.
+    """
+    # if we are not paused, do nothing
+    if thisExp.status != PAUSED:
+        return
+    
+    # pause any playback components
+    for comp in playbackComponents:
+        comp.pause()
+    # prevent components from auto-drawing
+    win.stashAutoDraw()
+    # run a while loop while we wait to unpause
+    while thisExp.status == PAUSED:
+        # make sure we have a keyboard
+        if inputs is None:
+            inputs = {
+                'defaultKeyboard': keyboard.Keyboard(backend='ioHub')
+            }
+        # check for quit (typically the Esc key)
+        if inputs['defaultKeyboard'].getKeys(keyList=['escape']):
+            endExperiment(thisExp, win=win, inputs=inputs)
+        # flip the screen
+        win.flip()
+    # if stop was requested while paused, quit
+    if thisExp.status == FINISHED:
+        endExperiment(thisExp, inputs=inputs, win=win)
+    # resume any playback components
+    for comp in playbackComponents:
+        comp.play()
+    # restore auto-drawn components
+    win.retrieveAutoDraw()
+    # reset any timers
+    for timer in timers:
+        timer.reset()
+
+
+def run(expInfo, thisExp, win, inputs, globalClock=None, thisSession=None):
+    """
+    Run the experiment flow.
+    
+    Parameters
+    ==========
+    expInfo : dict
+        Information about this experiment, created by the `setupExpInfo` function.
+    thisExp : psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    psychopy.visual.Window
+        Window in which to run this experiment.
+    inputs : dict
+        Dictionary of input devices by name.
+    globalClock : psychopy.core.clock.Clock or None
+        Clock to get global time from - supply None to make a new one.
+    thisSession : psychopy.session.Session or None
+        Handle of the Session object this experiment is being run from, if any.
+    """
+    # mark experiment as started
+    thisExp.status = STARTED
+    # make sure variables created by exec are available globally
+    exec = environmenttools.setExecEnvironment(globals())
+    # get device handles from dict of input devices
+    ioServer = inputs['ioServer']
+    defaultKeyboard = inputs['defaultKeyboard']
+    eyetracker = inputs['eyetracker']
+    # make sure we're running in the directory for this experiment
+    os.chdir(_thisDir)
+    # get filename from ExperimentHandler for convenience
+    filename = thisExp.dataFileName
+    frameTolerance = 0.001  # how close to onset before 'same' frame
+    endExpNow = False  # flag for 'escape' or other condition => quit the exp
+    # get frame duration from frame rate in expInfo
+    if 'frameRate' in expInfo and expInfo['frameRate'] is not None:
+        frameDur = 1.0 / round(expInfo['frameRate'])
+    else:
+        frameDur = 1.0 / 60.0  # could not measure, so guess
+    
+    # Start Code - component code to be run after the window creation
+    
+    # --- Initialize components for Routine "prepare_0" ---
+    text_4 = visual.TextStim(win=win, name='text_4',
+        text='第一个任务即将开始\n请您放松身体,保持安静\n\n任务时长:2分钟\n\n如果准备好了,请按空格键',
+        font='Open Sans',
+        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
+        color=[-1.0000, -1.0000, -1.0000], colorSpace='rgb', opacity=None, 
+        languageStyle='LTR',
+        depth=0.0);
+    key_resp_4 = keyboard.Keyboard()
+    sound_1 = sound.Sound('static/audios/准备1_静息.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_1')
+    sound_1.setVolume(1.0)
+    
+    # --- Initialize components for Routine "resting" ---
+    image_3 = visual.ImageStim(
+        win=win,
+        name='image_3', units='pix', 
+        image='static/images/daily_resting.png', mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(662, 500),
+        color=[1,1,1], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_7 = sound.Sound('static/audios/任务1_静息.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_7')
+    sound_7.setVolume(1.0)
+    sound_16 = sound.Sound('static/audios/ding.wav', secs=1.0, stereo=True, hamming=True,
+        name='sound_16')
+    sound_16.setVolume(1.0)
+    
+    # --- Initialize components for Routine "prepare_1" ---
+    elbow_prepare = visual.TextStim(win=win, name='elbow_prepare',
+        text=None,
+        font='Open Sans',
+        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
+        color=[-1.0000, -1.0000, -1.0000], colorSpace='rgb', opacity=None, 
+        languageStyle='LTR',
+        depth=0.0);
+    key_resp = keyboard.Keyboard()
+    sound_2 = sound.Sound('static/audios/准备2_肘部.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_2')
+    sound_2.setVolume(1.0)
+    
+    # --- Initialize components for Routine "task_1" ---
+    elbow_img = visual.ImageStim(
+        win=win,
+        name='elbow_img', 
+        image=None, mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1.0000, 1.0000, 1.0000], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_6 = sound.Sound('static/audios/任务2_肘部.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_6')
+    sound_6.setVolume(1.0)
+    
+    # --- Initialize components for Routine "rest_1" ---
+    image_2 = visual.ImageStim(
+        win=win,
+        name='image_2', 
+        image='static/images/rest.png', mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1.0000, 1.0000, 1.0000], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_8 = sound.Sound('static/audios/ding.wav', secs=1.5, stereo=True, hamming=True,
+        name='sound_8')
+    sound_8.setVolume(1.0)
+    sound_9 = sound.Sound('static/audios/放松.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_9')
+    sound_9.setVolume(1.0)
+    
+    # --- Initialize components for Routine "prepare_2" ---
+    passive_prepare = visual.TextStim(win=win, name='passive_prepare',
+        text=None,
+        font='Open Sans',
+        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
+        color=[-1.0000, -1.0000, -1.0000], colorSpace='rgb', opacity=None, 
+        languageStyle='LTR',
+        depth=0.0);
+    key_resp_2 = keyboard.Keyboard()
+    sound_3 = sound.Sound('static/audios/准备3_被动.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_3')
+    sound_3.setVolume(1.0)
+    
+    # --- Initialize components for Routine "task_2" ---
+    passive_img = visual.ImageStim(
+        win=win,
+        name='passive_img', 
+        image=None, mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1,1,1], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_14 = sound.Sound('static/audios/任务3_被动.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_14')
+    sound_14.setVolume(1.0)
+    
+    # --- Initialize components for Routine "rest_2" ---
+    image_6 = visual.ImageStim(
+        win=win,
+        name='image_6', 
+        image='static/images/rest.png', mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1,1,1], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_10 = sound.Sound('static/audios/ding.wav', secs=1.5, stereo=True, hamming=True,
+        name='sound_10')
+    sound_10.setVolume(1.0)
+    sound_11 = sound.Sound('static/audios/放松.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_11')
+    sound_11.setVolume(1.0)
+    
+    # --- Initialize components for Routine "prepare_3" ---
+    active_prepare = visual.TextStim(win=win, name='active_prepare',
+        text=None,
+        font='Open Sans',
+        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
+        color=[-1.0000, -1.0000, -1.0000], colorSpace='rgb', opacity=None, 
+        languageStyle='LTR',
+        depth=0.0);
+    key_resp_3 = keyboard.Keyboard()
+    sound_4 = sound.Sound('static/audios/准备4_主动.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_4')
+    sound_4.setVolume(1.0)
+    
+    # --- Initialize components for Routine "task_3" ---
+    active_img = visual.ImageStim(
+        win=win,
+        name='active_img', 
+        image=None, mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1,1,1], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_15 = sound.Sound('static/audios/任务4_主动.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_15')
+    sound_15.setVolume(1.0)
+    
+    # --- Initialize components for Routine "rest_3" ---
+    image_7 = visual.ImageStim(
+        win=win,
+        name='image_7', 
+        image='static/images/rest.png', mask=None, anchor='center',
+        ori=0.0, pos=(0, 0), size=(0.56,0.5),
+        color=[1,1,1], colorSpace='rgb', opacity=None,
+        flipHoriz=False, flipVert=False,
+        texRes=128.0, interpolate=True, depth=0.0)
+    sound_12 = sound.Sound('static/audios/ding.wav', secs=1.5, stereo=True, hamming=True,
+        name='sound_12')
+    sound_12.setVolume(1.0)
+    sound_13 = sound.Sound('static/audios/放松.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_13')
+    sound_13.setVolume(1.0)
+    
+    # --- Initialize components for Routine "done" ---
+    end = visual.TextStim(win=win, name='end',
+        text='恭喜您完成了所有任务!\n非常感谢您的配合!',
+        font='Open Sans',
+        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
+        color=[-1.0000, -1.0000, -1.0000], colorSpace='rgb', opacity=None, 
+        languageStyle='LTR',
+        depth=0.0);
+    sound_5 = sound.Sound('static/audios/结束.wav', secs=-1, stereo=True, hamming=True,
+        name='sound_5')
+    sound_5.setVolume(1.0)
+    
+    # create some handy timers
+    if globalClock is None:
+        globalClock = core.Clock()  # to track the time since experiment started
+    if ioServer is not None:
+        ioServer.syncClock(globalClock)
+    logging.setDefaultClock(globalClock)
+    routineTimer = core.Clock()  # to track time remaining of each (possibly non-slip) routine
+    win.flip()  # flip window to reset last flip timer
+    # store the exact time the global clock started
+    expInfo['expStart'] = data.getDateStr(format='%Y-%m-%d %Hh%M.%S.%f %z', fractionalSecondDigits=6)
+    
+    # --- Prepare to start Routine "prepare_0" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('prepare_0.started', globalClock.getTime())
+    key_resp_4.keys = []
+    key_resp_4.rt = []
+    _key_resp_4_allKeys = []
+    sound_1.setSound('static/audios/准备1_静息.wav', hamming=True)
+    sound_1.setVolume(1.0, log=False)
+    sound_1.seek(0)
+    # keep track of which components have finished
+    prepare_0Components = [text_4, key_resp_4, sound_1]
+    for thisComponent in prepare_0Components:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "prepare_0" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *text_4* updates
+        
+        # if text_4 is starting this frame...
+        if text_4.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
+            # keep track of start time/frame for later
+            text_4.frameNStart = frameN  # exact frame index
+            text_4.tStart = t  # local t and not account for scr refresh
+            text_4.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(text_4, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'text_4.started')
+            # update status
+            text_4.status = STARTED
+            text_4.setAutoDraw(True)
+        
+        # if text_4 is active this frame...
+        if text_4.status == STARTED:
+            # update params
+            pass
+        
+        # *key_resp_4* updates
+        waitOnFlip = False
+        
+        # if key_resp_4 is starting this frame...
+        if key_resp_4.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
+            # keep track of start time/frame for later
+            key_resp_4.frameNStart = frameN  # exact frame index
+            key_resp_4.tStart = t  # local t and not account for scr refresh
+            key_resp_4.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(key_resp_4, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'key_resp_4.started')
+            # update status
+            key_resp_4.status = STARTED
+            # keyboard checking is just starting
+            waitOnFlip = True
+            win.callOnFlip(key_resp_4.clock.reset)  # t=0 on next screen flip
+            win.callOnFlip(key_resp_4.clearEvents, eventType='keyboard')  # clear events on next screen flip
+        if key_resp_4.status == STARTED and not waitOnFlip:
+            theseKeys = key_resp_4.getKeys(keyList=['space'], ignoreKeys=["escape"], waitRelease=False)
+            _key_resp_4_allKeys.extend(theseKeys)
+            if len(_key_resp_4_allKeys):
+                key_resp_4.keys = _key_resp_4_allKeys[-1].name  # just the last key pressed
+                key_resp_4.rt = _key_resp_4_allKeys[-1].rt
+                key_resp_4.duration = _key_resp_4_allKeys[-1].duration
+                # a response ends the routine
+                continueRoutine = False
+        
+        # if sound_1 is starting this frame...
+        if sound_1.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            sound_1.frameNStart = frameN  # exact frame index
+            sound_1.tStart = t  # local t and not account for scr refresh
+            sound_1.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_1.started', tThisFlipGlobal)
+            # update status
+            sound_1.status = STARTED
+            sound_1.play(when=win)  # sync with win flip
+        # update sound_1 status according to whether it's playing
+        if sound_1.isPlaying:
+            sound_1.status = STARTED
+        elif sound_1.isFinished:
+            sound_1.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in prepare_0Components:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "prepare_0" ---
+    for thisComponent in prepare_0Components:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('prepare_0.stopped', globalClock.getTime())
+    # check responses
+    if key_resp_4.keys in ['', [], None]:  # No response was made
+        key_resp_4.keys = None
+    thisExp.addData('key_resp_4.keys',key_resp_4.keys)
+    if key_resp_4.keys != None:  # we had a response
+        thisExp.addData('key_resp_4.rt', key_resp_4.rt)
+        thisExp.addData('key_resp_4.duration', key_resp_4.duration)
+    thisExp.nextEntry()
+    sound_1.pause()  # ensure sound has stopped at end of Routine
+    # the Routine "prepare_0" was not non-slip safe, so reset the non-slip timer
+    routineTimer.reset()
+    
+    # --- Prepare to start Routine "resting" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('resting.started', globalClock.getTime())
+    # Run 'Begin Routine' code from code_1
+    i=0
+    sound_7.setSound('static/audios/任务1_静息.wav', secs=5, hamming=True)
+    sound_7.setVolume(1.0, log=False)
+    sound_7.seek(0)
+    sound_16.setSound('static/audios/ding.wav', secs=1.0, hamming=True)
+    sound_16.setVolume(1.0, log=False)
+    sound_16.seek(0)
+    # keep track of which components have finished
+    restingComponents = [image_3, sound_7, sound_16]
+    for thisComponent in restingComponents:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "resting" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine and routineTimer.getTime() < 121.0:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *image_3* updates
+        
+        # if image_3 is starting this frame...
+        if image_3.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            image_3.frameNStart = frameN  # exact frame index
+            image_3.tStart = t  # local t and not account for scr refresh
+            image_3.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(image_3, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'image_3.started')
+            # update status
+            image_3.status = STARTED
+            image_3.setAutoDraw(True)
+        
+        # if image_3 is active this frame...
+        if image_3.status == STARTED:
+            # update params
+            pass
+        
+        # if image_3 is stopping this frame...
+        if image_3.status == STARTED:
+            # is it time to stop? (based on global clock, using actual start)
+            if tThisFlipGlobal > image_3.tStartRefresh + 120-frameTolerance:
+                # keep track of stop time/frame for later
+                image_3.tStop = t  # not accounting for scr refresh
+                image_3.frameNStop = frameN  # exact frame index
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'image_3.stopped')
+                # update status
+                image_3.status = FINISHED
+                image_3.setAutoDraw(False)
+        # Run 'Each Frame' code from code_1
+        if i== 59:
+            win.callOnFlip(trigger.send_trigger,0x01)
+            i+=1
+        else:
+            i+=1
+        
+        # if sound_7 is starting this frame...
+        if sound_7.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            sound_7.frameNStart = frameN  # exact frame index
+            sound_7.tStart = t  # local t and not account for scr refresh
+            sound_7.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_7.started', tThisFlipGlobal)
+            # update status
+            sound_7.status = STARTED
+            sound_7.play(when=win)  # sync with win flip
+        
+        # if sound_7 is stopping this frame...
+        if sound_7.status == STARTED:
+            # is it time to stop? (based on global clock, using actual start)
+            if tThisFlipGlobal > sound_7.tStartRefresh + 5-frameTolerance:
+                # keep track of stop time/frame for later
+                sound_7.tStop = t  # not accounting for scr refresh
+                sound_7.frameNStop = frameN  # exact frame index
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'sound_7.stopped')
+                # update status
+                sound_7.status = FINISHED
+                sound_7.stop()
+        # update sound_7 status according to whether it's playing
+        if sound_7.isPlaying:
+            sound_7.status = STARTED
+        elif sound_7.isFinished:
+            sound_7.status = FINISHED
+        
+        # if sound_16 is starting this frame...
+        if sound_16.status == NOT_STARTED and tThisFlip >= 120-frameTolerance:
+            # keep track of start time/frame for later
+            sound_16.frameNStart = frameN  # exact frame index
+            sound_16.tStart = t  # local t and not account for scr refresh
+            sound_16.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_16.started', tThisFlipGlobal)
+            # update status
+            sound_16.status = STARTED
+            sound_16.play(when=win)  # sync with win flip
+        
+        # if sound_16 is stopping this frame...
+        if sound_16.status == STARTED:
+            # is it time to stop? (based on global clock, using actual start)
+            if tThisFlipGlobal > sound_16.tStartRefresh + 1.0-frameTolerance:
+                # keep track of stop time/frame for later
+                sound_16.tStop = t  # not accounting for scr refresh
+                sound_16.frameNStop = frameN  # exact frame index
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'sound_16.stopped')
+                # update status
+                sound_16.status = FINISHED
+                sound_16.stop()
+        # update sound_16 status according to whether it's playing
+        if sound_16.isPlaying:
+            sound_16.status = STARTED
+        elif sound_16.isFinished:
+            sound_16.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in restingComponents:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "resting" ---
+    for thisComponent in restingComponents:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('resting.stopped', globalClock.getTime())
+    sound_7.pause()  # ensure sound has stopped at end of Routine
+    sound_16.pause()  # ensure sound has stopped at end of Routine
+    # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
+    if routineForceEnded:
+        routineTimer.reset()
+    else:
+        routineTimer.addTime(-121.000000)
+    
+    # --- Prepare to start Routine "prepare_1" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('prepare_1.started', globalClock.getTime())
+    key_resp.keys = []
+    key_resp.rt = []
+    _key_resp_allKeys = []
+    sound_2.setSound('static/audios/准备2_肘部.wav', hamming=True)
+    sound_2.setVolume(1.0, log=False)
+    sound_2.seek(0)
+    # Run 'Begin Routine' code from code
+    prepare_text1 = "下一个部分是:肘部运动\n\n这个任务需要您根据屏幕提示\n尝试弯曲肘部,然后放下\n您需要完成这个动作"+str(args.trial_num)+"次\n\n如果准备好了,请按空格键"
+    elbow_prepare.text = prepare_text1 
+    # keep track of which components have finished
+    prepare_1Components = [elbow_prepare, key_resp, sound_2]
+    for thisComponent in prepare_1Components:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "prepare_1" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *elbow_prepare* updates
+        
+        # if elbow_prepare is starting this frame...
+        if elbow_prepare.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            elbow_prepare.frameNStart = frameN  # exact frame index
+            elbow_prepare.tStart = t  # local t and not account for scr refresh
+            elbow_prepare.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(elbow_prepare, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'elbow_prepare.started')
+            # update status
+            elbow_prepare.status = STARTED
+            elbow_prepare.setAutoDraw(True)
+        
+        # if elbow_prepare is active this frame...
+        if elbow_prepare.status == STARTED:
+            # update params
+            pass
+        
+        # *key_resp* updates
+        waitOnFlip = False
+        
+        # if key_resp is starting this frame...
+        if key_resp.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            key_resp.frameNStart = frameN  # exact frame index
+            key_resp.tStart = t  # local t and not account for scr refresh
+            key_resp.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(key_resp, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'key_resp.started')
+            # update status
+            key_resp.status = STARTED
+            # keyboard checking is just starting
+            waitOnFlip = True
+            win.callOnFlip(key_resp.clock.reset)  # t=0 on next screen flip
+            win.callOnFlip(key_resp.clearEvents, eventType='keyboard')  # clear events on next screen flip
+        if key_resp.status == STARTED and not waitOnFlip:
+            theseKeys = key_resp.getKeys(keyList=['space'], ignoreKeys=["escape"], waitRelease=False)
+            _key_resp_allKeys.extend(theseKeys)
+            if len(_key_resp_allKeys):
+                key_resp.keys = _key_resp_allKeys[-1].name  # just the last key pressed
+                key_resp.rt = _key_resp_allKeys[-1].rt
+                key_resp.duration = _key_resp_allKeys[-1].duration
+                # a response ends the routine
+                continueRoutine = False
+        
+        # if sound_2 is starting this frame...
+        if sound_2.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            sound_2.frameNStart = frameN  # exact frame index
+            sound_2.tStart = t  # local t and not account for scr refresh
+            sound_2.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_2.started', tThisFlipGlobal)
+            # update status
+            sound_2.status = STARTED
+            sound_2.play(when=win)  # sync with win flip
+        # update sound_2 status according to whether it's playing
+        if sound_2.isPlaying:
+            sound_2.status = STARTED
+        elif sound_2.isFinished:
+            sound_2.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in prepare_1Components:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "prepare_1" ---
+    for thisComponent in prepare_1Components:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('prepare_1.stopped', globalClock.getTime())
+    # check responses
+    if key_resp.keys in ['', [], None]:  # No response was made
+        key_resp.keys = None
+    thisExp.addData('key_resp.keys',key_resp.keys)
+    if key_resp.keys != None:  # we had a response
+        thisExp.addData('key_resp.rt', key_resp.rt)
+        thisExp.addData('key_resp.duration', key_resp.duration)
+    thisExp.nextEntry()
+    sound_2.pause()  # ensure sound has stopped at end of Routine
+    # the Routine "prepare_1" was not non-slip safe, so reset the non-slip timer
+    routineTimer.reset()
+    
+    # set up handler to look after randomisation of conditions etc
+    trials = data.TrialHandler(nReps=args.trial_num, method='sequential', 
+        extraInfo=expInfo, originPath=-1,
+        trialList=[None],
+        seed=None, name='trials')
+    thisExp.addLoop(trials)  # add the loop to the experiment
+    thisTrial = trials.trialList[0]  # so we can initialise stimuli with some values
+    # abbreviate parameter names if possible (e.g. rgb = thisTrial.rgb)
+    if thisTrial != None:
+        for paramName in thisTrial:
+            globals()[paramName] = thisTrial[paramName]
+    
+    for thisTrial in trials:
+        currentLoop = trials
+        thisExp.timestampOnFlip(win, 'thisRow.t')
+        # pause experiment here if requested
+        if thisExp.status == PAUSED:
+            pauseExperiment(
+                thisExp=thisExp, 
+                inputs=inputs, 
+                win=win, 
+                timers=[routineTimer], 
+                playbackComponents=[]
+        )
+        # abbreviate parameter names if possible (e.g. rgb = thisTrial.rgb)
+        if thisTrial != None:
+            for paramName in thisTrial:
+                globals()[paramName] = thisTrial[paramName]
+        
+        # --- Prepare to start Routine "task_1" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('task_1.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_2
+        i=0
+        cnt1 = trials.thisN+1
+        if args.side == "right":
+            if cnt1 in elbow_opposite:
+                elbow_img.image = "static/images/daily_elbow_left.png"
+                trigger_elbow = 0x08
+                trigger_rest = 0x09
+            else:
+                elbow_img.image = "static/images/daily_elbow_right.png"
+                trigger_elbow = 0x02
+                trigger_rest = 0x03
+        else:
+            if cnt1 in elbow_opposite:
+                elbow_img.image = "static/images/daily_elbow_right.png"
+                trigger_elbow = 0x02
+                trigger_rest = 0x03
+            else:
+                elbow_img.image = "static/images/daily_elbow_left.png"
+                trigger_elbow = 0x08
+                trigger_rest = 0x09
+        
+        sound_6.setSound('static/audios/任务2_肘部.wav', hamming=True)
+        sound_6.setVolume(1.0, log=False)
+        sound_6.seek(0)
+        # keep track of which components have finished
+        task_1Components = [elbow_img, sound_6]
+        for thisComponent in task_1Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "task_1" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *elbow_img* updates
+            
+            # if elbow_img is starting this frame...
+            if elbow_img.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                elbow_img.frameNStart = frameN  # exact frame index
+                elbow_img.tStart = t  # local t and not account for scr refresh
+                elbow_img.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(elbow_img, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'elbow_img.started')
+                # update status
+                elbow_img.status = STARTED
+                elbow_img.setAutoDraw(True)
+            
+            # if elbow_img is active this frame...
+            if elbow_img.status == STARTED:
+                # update params
+                pass
+            
+            # if elbow_img is stopping this frame...
+            if elbow_img.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > elbow_img.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    elbow_img.tStop = t  # not accounting for scr refresh
+                    elbow_img.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'elbow_img.stopped')
+                    # update status
+                    elbow_img.status = FINISHED
+                    elbow_img.setAutoDraw(False)
+            # Run 'Each Frame' code from code_2
+            if i== 59:
+                win.callOnFlip(trigger.send_trigger,trigger_elbow)
+                i+=1
+            else:
+                i+=1
+            
+            # if sound_6 is starting this frame...
+            if sound_6.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                sound_6.frameNStart = frameN  # exact frame index
+                sound_6.tStart = t  # local t and not account for scr refresh
+                sound_6.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_6.started', tThisFlipGlobal)
+                # update status
+                sound_6.status = STARTED
+                sound_6.play(when=win)  # sync with win flip
+            # update sound_6 status according to whether it's playing
+            if sound_6.isPlaying:
+                sound_6.status = STARTED
+            elif sound_6.isFinished:
+                sound_6.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in task_1Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "task_1" ---
+        for thisComponent in task_1Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('task_1.stopped', globalClock.getTime())
+        sound_6.pause()  # ensure sound has stopped at end of Routine
+        # the Routine "task_1" was not non-slip safe, so reset the non-slip timer
+        routineTimer.reset()
+        
+        # --- Prepare to start Routine "rest_1" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('rest_1.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_3
+        win.callOnFlip(trigger.send_trigger,trigger_rest)
+        sound_8.setSound('static/audios/ding.wav', secs=1.5, hamming=True)
+        sound_8.setVolume(1.0, log=False)
+        sound_8.seek(0)
+        sound_9.setSound('static/audios/放松.wav', secs=3, hamming=True)
+        sound_9.setVolume(1.0, log=False)
+        sound_9.seek(0)
+        # keep track of which components have finished
+        rest_1Components = [image_2, sound_8, sound_9]
+        for thisComponent in rest_1Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "rest_1" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine and routineTimer.getTime() < 5.0:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *image_2* updates
+            
+            # if image_2 is starting this frame...
+            if image_2.status == NOT_STARTED and tThisFlip >= 0-frameTolerance:
+                # keep track of start time/frame for later
+                image_2.frameNStart = frameN  # exact frame index
+                image_2.tStart = t  # local t and not account for scr refresh
+                image_2.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(image_2, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'image_2.started')
+                # update status
+                image_2.status = STARTED
+                image_2.setAutoDraw(True)
+            
+            # if image_2 is active this frame...
+            if image_2.status == STARTED:
+                # update params
+                pass
+            
+            # if image_2 is stopping this frame...
+            if image_2.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > image_2.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    image_2.tStop = t  # not accounting for scr refresh
+                    image_2.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'image_2.stopped')
+                    # update status
+                    image_2.status = FINISHED
+                    image_2.setAutoDraw(False)
+            
+            # if sound_8 is starting this frame...
+            if sound_8.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
+                # keep track of start time/frame for later
+                sound_8.frameNStart = frameN  # exact frame index
+                sound_8.tStart = t  # local t and not account for scr refresh
+                sound_8.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_8.started', tThisFlipGlobal)
+                # update status
+                sound_8.status = STARTED
+                sound_8.play(when=win)  # sync with win flip
+            
+            # if sound_8 is stopping this frame...
+            if sound_8.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_8.tStartRefresh + 1.5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_8.tStop = t  # not accounting for scr refresh
+                    sound_8.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_8.stopped')
+                    # update status
+                    sound_8.status = FINISHED
+                    sound_8.stop()
+            # update sound_8 status according to whether it's playing
+            if sound_8.isPlaying:
+                sound_8.status = STARTED
+            elif sound_8.isFinished:
+                sound_8.status = FINISHED
+            
+            # if sound_9 is starting this frame...
+            if sound_9.status == NOT_STARTED and tThisFlip >= 1.2-frameTolerance:
+                # keep track of start time/frame for later
+                sound_9.frameNStart = frameN  # exact frame index
+                sound_9.tStart = t  # local t and not account for scr refresh
+                sound_9.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_9.started', tThisFlipGlobal)
+                # update status
+                sound_9.status = STARTED
+                sound_9.play(when=win)  # sync with win flip
+            
+            # if sound_9 is stopping this frame...
+            if sound_9.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_9.tStartRefresh + 3-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_9.tStop = t  # not accounting for scr refresh
+                    sound_9.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_9.stopped')
+                    # update status
+                    sound_9.status = FINISHED
+                    sound_9.stop()
+            # update sound_9 status according to whether it's playing
+            if sound_9.isPlaying:
+                sound_9.status = STARTED
+            elif sound_9.isFinished:
+                sound_9.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in rest_1Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "rest_1" ---
+        for thisComponent in rest_1Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('rest_1.stopped', globalClock.getTime())
+        sound_8.pause()  # ensure sound has stopped at end of Routine
+        sound_9.pause()  # ensure sound has stopped at end of Routine
+        # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
+        if routineForceEnded:
+            routineTimer.reset()
+        else:
+            routineTimer.addTime(-5.000000)
+        thisExp.nextEntry()
+        
+        if thisSession is not None:
+            # if running in a Session with a Liaison client, send data up to now
+            thisSession.sendExperimentData()
+    # completed args.trial_num repeats of 'trials'
+    
+    
+    # --- Prepare to start Routine "prepare_2" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('prepare_2.started', globalClock.getTime())
+    key_resp_2.keys = []
+    key_resp_2.rt = []
+    _key_resp_2_allKeys = []
+    sound_3.setSound('static/audios/准备3_被动.wav', hamming=True)
+    sound_3.setVolume(1.0, log=False)
+    sound_3.seek(0)
+    # Run 'Begin Routine' code from code_8
+    prepare_text2 = "下一个部分是:感受手部运动\n\n请您感受手部握拳然后保持的过程\n您需要完成这个动作"+str(args.trial_num)+"次,每次5秒\n\n如果准备好了,请按空格键"
+    passive_prepare.text = prepare_text2 
+    # keep track of which components have finished
+    prepare_2Components = [passive_prepare, key_resp_2, sound_3]
+    for thisComponent in prepare_2Components:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "prepare_2" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *passive_prepare* updates
+        
+        # if passive_prepare is starting this frame...
+        if passive_prepare.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            passive_prepare.frameNStart = frameN  # exact frame index
+            passive_prepare.tStart = t  # local t and not account for scr refresh
+            passive_prepare.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(passive_prepare, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'passive_prepare.started')
+            # update status
+            passive_prepare.status = STARTED
+            passive_prepare.setAutoDraw(True)
+        
+        # if passive_prepare is active this frame...
+        if passive_prepare.status == STARTED:
+            # update params
+            pass
+        
+        # *key_resp_2* updates
+        waitOnFlip = False
+        
+        # if key_resp_2 is starting this frame...
+        if key_resp_2.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            key_resp_2.frameNStart = frameN  # exact frame index
+            key_resp_2.tStart = t  # local t and not account for scr refresh
+            key_resp_2.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(key_resp_2, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'key_resp_2.started')
+            # update status
+            key_resp_2.status = STARTED
+            # keyboard checking is just starting
+            waitOnFlip = True
+            win.callOnFlip(key_resp_2.clock.reset)  # t=0 on next screen flip
+            win.callOnFlip(key_resp_2.clearEvents, eventType='keyboard')  # clear events on next screen flip
+        if key_resp_2.status == STARTED and not waitOnFlip:
+            theseKeys = key_resp_2.getKeys(keyList=['space'], ignoreKeys=["escape"], waitRelease=False)
+            _key_resp_2_allKeys.extend(theseKeys)
+            if len(_key_resp_2_allKeys):
+                key_resp_2.keys = _key_resp_2_allKeys[-1].name  # just the last key pressed
+                key_resp_2.rt = _key_resp_2_allKeys[-1].rt
+                key_resp_2.duration = _key_resp_2_allKeys[-1].duration
+                # a response ends the routine
+                continueRoutine = False
+        
+        # if sound_3 is starting this frame...
+        if sound_3.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            sound_3.frameNStart = frameN  # exact frame index
+            sound_3.tStart = t  # local t and not account for scr refresh
+            sound_3.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_3.started', tThisFlipGlobal)
+            # update status
+            sound_3.status = STARTED
+            sound_3.play(when=win)  # sync with win flip
+        # update sound_3 status according to whether it's playing
+        if sound_3.isPlaying:
+            sound_3.status = STARTED
+        elif sound_3.isFinished:
+            sound_3.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in prepare_2Components:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "prepare_2" ---
+    for thisComponent in prepare_2Components:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('prepare_2.stopped', globalClock.getTime())
+    # check responses
+    if key_resp_2.keys in ['', [], None]:  # No response was made
+        key_resp_2.keys = None
+    thisExp.addData('key_resp_2.keys',key_resp_2.keys)
+    if key_resp_2.keys != None:  # we had a response
+        thisExp.addData('key_resp_2.rt', key_resp_2.rt)
+        thisExp.addData('key_resp_2.duration', key_resp_2.duration)
+    thisExp.nextEntry()
+    sound_3.pause()  # ensure sound has stopped at end of Routine
+    # the Routine "prepare_2" was not non-slip safe, so reset the non-slip timer
+    routineTimer.reset()
+    
+    # set up handler to look after randomisation of conditions etc
+    trials_2 = data.TrialHandler(nReps=args.trial_num, method='random', 
+        extraInfo=expInfo, originPath=-1,
+        trialList=[None],
+        seed=None, name='trials_2')
+    thisExp.addLoop(trials_2)  # add the loop to the experiment
+    thisTrial_2 = trials_2.trialList[0]  # so we can initialise stimuli with some values
+    # abbreviate parameter names if possible (e.g. rgb = thisTrial_2.rgb)
+    if thisTrial_2 != None:
+        for paramName in thisTrial_2:
+            globals()[paramName] = thisTrial_2[paramName]
+    
+    for thisTrial_2 in trials_2:
+        currentLoop = trials_2
+        thisExp.timestampOnFlip(win, 'thisRow.t')
+        # pause experiment here if requested
+        if thisExp.status == PAUSED:
+            pauseExperiment(
+                thisExp=thisExp, 
+                inputs=inputs, 
+                win=win, 
+                timers=[routineTimer], 
+                playbackComponents=[]
+        )
+        # abbreviate parameter names if possible (e.g. rgb = thisTrial_2.rgb)
+        if thisTrial_2 != None:
+            for paramName in thisTrial_2:
+                globals()[paramName] = thisTrial_2[paramName]
+        
+        # --- Prepare to start Routine "task_2" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('task_2.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_4
+        i=0
+        if args.side == "right":
+            passive_img.image = "static/images/daily_passive_right.png"
+        else:
+            passive_img.image = "static/images/daily_passive_left.png"
+        sound_14.setSound('static/audios/任务3_被动.wav', hamming=True)
+        sound_14.setVolume(1.0, log=False)
+        sound_14.seek(0)
+        # keep track of which components have finished
+        task_2Components = [passive_img, sound_14]
+        for thisComponent in task_2Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "task_2" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *passive_img* updates
+            
+            # if passive_img is starting this frame...
+            if passive_img.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                passive_img.frameNStart = frameN  # exact frame index
+                passive_img.tStart = t  # local t and not account for scr refresh
+                passive_img.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(passive_img, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'passive_img.started')
+                # update status
+                passive_img.status = STARTED
+                passive_img.setAutoDraw(True)
+            
+            # if passive_img is active this frame...
+            if passive_img.status == STARTED:
+                # update params
+                pass
+            
+            # if passive_img is stopping this frame...
+            if passive_img.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > passive_img.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    passive_img.tStop = t  # not accounting for scr refresh
+                    passive_img.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'passive_img.stopped')
+                    # update status
+                    passive_img.status = FINISHED
+                    passive_img.setAutoDraw(False)
+            # Run 'Each Frame' code from code_4
+            if i== 59:
+                win.callOnFlip(trigger.send_trigger,0x04)
+                i+=1
+            else:
+                i+=1
+            
+            # if sound_14 is starting this frame...
+            if sound_14.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                sound_14.frameNStart = frameN  # exact frame index
+                sound_14.tStart = t  # local t and not account for scr refresh
+                sound_14.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_14.started', tThisFlipGlobal)
+                # update status
+                sound_14.status = STARTED
+                sound_14.play(when=win)  # sync with win flip
+            # update sound_14 status according to whether it's playing
+            if sound_14.isPlaying:
+                sound_14.status = STARTED
+            elif sound_14.isFinished:
+                sound_14.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in task_2Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "task_2" ---
+        for thisComponent in task_2Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('task_2.stopped', globalClock.getTime())
+        sound_14.pause()  # ensure sound has stopped at end of Routine
+        # the Routine "task_2" was not non-slip safe, so reset the non-slip timer
+        routineTimer.reset()
+        
+        # --- Prepare to start Routine "rest_2" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('rest_2.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_5
+        win.callOnFlip(trigger.send_trigger,0x05)
+        sound_10.setSound('static/audios/ding.wav', secs=1.5, hamming=True)
+        sound_10.setVolume(1.0, log=False)
+        sound_10.seek(0)
+        sound_11.setSound('static/audios/放松.wav', secs=3, hamming=True)
+        sound_11.setVolume(1.0, log=False)
+        sound_11.seek(0)
+        # keep track of which components have finished
+        rest_2Components = [image_6, sound_10, sound_11]
+        for thisComponent in rest_2Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "rest_2" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine and routineTimer.getTime() < 5.0:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *image_6* updates
+            
+            # if image_6 is starting this frame...
+            if image_6.status == NOT_STARTED and tThisFlip >= 0-frameTolerance:
+                # keep track of start time/frame for later
+                image_6.frameNStart = frameN  # exact frame index
+                image_6.tStart = t  # local t and not account for scr refresh
+                image_6.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(image_6, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'image_6.started')
+                # update status
+                image_6.status = STARTED
+                image_6.setAutoDraw(True)
+            
+            # if image_6 is active this frame...
+            if image_6.status == STARTED:
+                # update params
+                pass
+            
+            # if image_6 is stopping this frame...
+            if image_6.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > image_6.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    image_6.tStop = t  # not accounting for scr refresh
+                    image_6.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'image_6.stopped')
+                    # update status
+                    image_6.status = FINISHED
+                    image_6.setAutoDraw(False)
+            # Run 'Each Frame' code from code_5
+            
+                
+            
+            
+            # if sound_10 is starting this frame...
+            if sound_10.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
+                # keep track of start time/frame for later
+                sound_10.frameNStart = frameN  # exact frame index
+                sound_10.tStart = t  # local t and not account for scr refresh
+                sound_10.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_10.started', tThisFlipGlobal)
+                # update status
+                sound_10.status = STARTED
+                sound_10.play(when=win)  # sync with win flip
+            
+            # if sound_10 is stopping this frame...
+            if sound_10.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_10.tStartRefresh + 1.5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_10.tStop = t  # not accounting for scr refresh
+                    sound_10.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_10.stopped')
+                    # update status
+                    sound_10.status = FINISHED
+                    sound_10.stop()
+            # update sound_10 status according to whether it's playing
+            if sound_10.isPlaying:
+                sound_10.status = STARTED
+            elif sound_10.isFinished:
+                sound_10.status = FINISHED
+            
+            # if sound_11 is starting this frame...
+            if sound_11.status == NOT_STARTED and tThisFlip >= 1.2-frameTolerance:
+                # keep track of start time/frame for later
+                sound_11.frameNStart = frameN  # exact frame index
+                sound_11.tStart = t  # local t and not account for scr refresh
+                sound_11.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_11.started', tThisFlipGlobal)
+                # update status
+                sound_11.status = STARTED
+                sound_11.play(when=win)  # sync with win flip
+            
+            # if sound_11 is stopping this frame...
+            if sound_11.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_11.tStartRefresh + 3-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_11.tStop = t  # not accounting for scr refresh
+                    sound_11.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_11.stopped')
+                    # update status
+                    sound_11.status = FINISHED
+                    sound_11.stop()
+            # update sound_11 status according to whether it's playing
+            if sound_11.isPlaying:
+                sound_11.status = STARTED
+            elif sound_11.isFinished:
+                sound_11.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in rest_2Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "rest_2" ---
+        for thisComponent in rest_2Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('rest_2.stopped', globalClock.getTime())
+        sound_10.pause()  # ensure sound has stopped at end of Routine
+        sound_11.pause()  # ensure sound has stopped at end of Routine
+        # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
+        if routineForceEnded:
+            routineTimer.reset()
+        else:
+            routineTimer.addTime(-5.000000)
+        thisExp.nextEntry()
+        
+        if thisSession is not None:
+            # if running in a Session with a Liaison client, send data up to now
+            thisSession.sendExperimentData()
+    # completed args.trial_num repeats of 'trials_2'
+    
+    
+    # --- Prepare to start Routine "prepare_3" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('prepare_3.started', globalClock.getTime())
+    key_resp_3.keys = []
+    key_resp_3.rt = []
+    _key_resp_3_allKeys = []
+    sound_4.setSound('static/audios/准备4_主动.wav', hamming=True)
+    sound_4.setVolume(1.0, log=False)
+    sound_4.seek(0)
+    # Run 'Begin Routine' code from code_9
+    
+    prepare_text3 = "最后一个部分:尝试握拳运动\n\n请您根据屏幕提示\n尝试握拳,然后尽量保持握拳的姿势\n您需要完成这个动作"+str(args.trial_num)+"次,每次5秒\n\n如果准备好了,请按空格键"
+    active_prepare.text = prepare_text3
+    # keep track of which components have finished
+    prepare_3Components = [active_prepare, key_resp_3, sound_4]
+    for thisComponent in prepare_3Components:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "prepare_3" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *active_prepare* updates
+        
+        # if active_prepare is starting this frame...
+        if active_prepare.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            active_prepare.frameNStart = frameN  # exact frame index
+            active_prepare.tStart = t  # local t and not account for scr refresh
+            active_prepare.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(active_prepare, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'active_prepare.started')
+            # update status
+            active_prepare.status = STARTED
+            active_prepare.setAutoDraw(True)
+        
+        # if active_prepare is active this frame...
+        if active_prepare.status == STARTED:
+            # update params
+            pass
+        
+        # *key_resp_3* updates
+        waitOnFlip = False
+        
+        # if key_resp_3 is starting this frame...
+        if key_resp_3.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            key_resp_3.frameNStart = frameN  # exact frame index
+            key_resp_3.tStart = t  # local t and not account for scr refresh
+            key_resp_3.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(key_resp_3, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'key_resp_3.started')
+            # update status
+            key_resp_3.status = STARTED
+            # keyboard checking is just starting
+            waitOnFlip = True
+            win.callOnFlip(key_resp_3.clock.reset)  # t=0 on next screen flip
+            win.callOnFlip(key_resp_3.clearEvents, eventType='keyboard')  # clear events on next screen flip
+        if key_resp_3.status == STARTED and not waitOnFlip:
+            theseKeys = key_resp_3.getKeys(keyList=['space'], ignoreKeys=["escape"], waitRelease=False)
+            _key_resp_3_allKeys.extend(theseKeys)
+            if len(_key_resp_3_allKeys):
+                key_resp_3.keys = _key_resp_3_allKeys[-1].name  # just the last key pressed
+                key_resp_3.rt = _key_resp_3_allKeys[-1].rt
+                key_resp_3.duration = _key_resp_3_allKeys[-1].duration
+                # a response ends the routine
+                continueRoutine = False
+        
+        # if sound_4 is starting this frame...
+        if sound_4.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            sound_4.frameNStart = frameN  # exact frame index
+            sound_4.tStart = t  # local t and not account for scr refresh
+            sound_4.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_4.started', tThisFlipGlobal)
+            # update status
+            sound_4.status = STARTED
+            sound_4.play(when=win)  # sync with win flip
+        # update sound_4 status according to whether it's playing
+        if sound_4.isPlaying:
+            sound_4.status = STARTED
+        elif sound_4.isFinished:
+            sound_4.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in prepare_3Components:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "prepare_3" ---
+    for thisComponent in prepare_3Components:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('prepare_3.stopped', globalClock.getTime())
+    # check responses
+    if key_resp_3.keys in ['', [], None]:  # No response was made
+        key_resp_3.keys = None
+    thisExp.addData('key_resp_3.keys',key_resp_3.keys)
+    if key_resp_3.keys != None:  # we had a response
+        thisExp.addData('key_resp_3.rt', key_resp_3.rt)
+        thisExp.addData('key_resp_3.duration', key_resp_3.duration)
+    thisExp.nextEntry()
+    sound_4.pause()  # ensure sound has stopped at end of Routine
+    # the Routine "prepare_3" was not non-slip safe, so reset the non-slip timer
+    routineTimer.reset()
+    
+    # set up handler to look after randomisation of conditions etc
+    trials_3 = data.TrialHandler(nReps=args.trial_num, method='sequential', 
+        extraInfo=expInfo, originPath=-1,
+        trialList=[None],
+        seed=None, name='trials_3')
+    thisExp.addLoop(trials_3)  # add the loop to the experiment
+    thisTrial_3 = trials_3.trialList[0]  # so we can initialise stimuli with some values
+    # abbreviate parameter names if possible (e.g. rgb = thisTrial_3.rgb)
+    if thisTrial_3 != None:
+        for paramName in thisTrial_3:
+            globals()[paramName] = thisTrial_3[paramName]
+    
+    for thisTrial_3 in trials_3:
+        currentLoop = trials_3
+        thisExp.timestampOnFlip(win, 'thisRow.t')
+        # pause experiment here if requested
+        if thisExp.status == PAUSED:
+            pauseExperiment(
+                thisExp=thisExp, 
+                inputs=inputs, 
+                win=win, 
+                timers=[routineTimer], 
+                playbackComponents=[]
+        )
+        # abbreviate parameter names if possible (e.g. rgb = thisTrial_3.rgb)
+        if thisTrial_3 != None:
+            for paramName in thisTrial_3:
+                globals()[paramName] = thisTrial_3[paramName]
+        
+        # --- Prepare to start Routine "task_3" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('task_3.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_6
+        i=0
+        cnt2 = trials_3.thisN+1
+        if args.side == "right":
+            if cnt2 in hand_opposite:
+                active_img.image = "static/images/daily_active_left.png"
+                trigger_active = 0x0A
+                trigger_rest = 0x0B
+            else:
+                active_img.image = "static/images/daily_active_right.png"
+                trigger_active = 0x06
+                trigger_rest = 0x07
+                
+        else:
+            if cnt2 in hand_opposite:
+                active_img.image = "static/images/daily_active_right.png"
+                trigger_active = 0x06
+                trigger_rest = 0x07
+            else:
+                active_img.image = "static/images/daily_active_left.png"
+                trigger_active = 0x0A
+                trigger_rest = 0x0B
+                
+                
+        sound_15.setSound('static/audios/任务4_主动.wav', hamming=True)
+        sound_15.setVolume(1.0, log=False)
+        sound_15.seek(0)
+        # keep track of which components have finished
+        task_3Components = [active_img, sound_15]
+        for thisComponent in task_3Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "task_3" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *active_img* updates
+            
+            # if active_img is starting this frame...
+            if active_img.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                active_img.frameNStart = frameN  # exact frame index
+                active_img.tStart = t  # local t and not account for scr refresh
+                active_img.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(active_img, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'active_img.started')
+                # update status
+                active_img.status = STARTED
+                active_img.setAutoDraw(True)
+            
+            # if active_img is active this frame...
+            if active_img.status == STARTED:
+                # update params
+                pass
+            
+            # if active_img is stopping this frame...
+            if active_img.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > active_img.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    active_img.tStop = t  # not accounting for scr refresh
+                    active_img.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'active_img.stopped')
+                    # update status
+                    active_img.status = FINISHED
+                    active_img.setAutoDraw(False)
+            # Run 'Each Frame' code from code_6
+            if i== 59:
+                win.callOnFlip(trigger.send_trigger,trigger_active)
+                i+=1
+            else:
+                i+=1
+            
+            # if sound_15 is starting this frame...
+            if sound_15.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+                # keep track of start time/frame for later
+                sound_15.frameNStart = frameN  # exact frame index
+                sound_15.tStart = t  # local t and not account for scr refresh
+                sound_15.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_15.started', tThisFlipGlobal)
+                # update status
+                sound_15.status = STARTED
+                sound_15.play(when=win)  # sync with win flip
+            # update sound_15 status according to whether it's playing
+            if sound_15.isPlaying:
+                sound_15.status = STARTED
+            elif sound_15.isFinished:
+                sound_15.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in task_3Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "task_3" ---
+        for thisComponent in task_3Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('task_3.stopped', globalClock.getTime())
+        sound_15.pause()  # ensure sound has stopped at end of Routine
+        # the Routine "task_3" was not non-slip safe, so reset the non-slip timer
+        routineTimer.reset()
+        
+        # --- Prepare to start Routine "rest_3" ---
+        continueRoutine = True
+        # update component parameters for each repeat
+        thisExp.addData('rest_3.started', globalClock.getTime())
+        # Run 'Begin Routine' code from code_7
+        win.callOnFlip(trigger.send_trigger,trigger_rest)
+        sound_12.setSound('static/audios/ding.wav', secs=1.5, hamming=True)
+        sound_12.setVolume(1.0, log=False)
+        sound_12.seek(0)
+        sound_13.setSound('static/audios/放松.wav', secs=3, hamming=True)
+        sound_13.setVolume(1.0, log=False)
+        sound_13.seek(0)
+        # keep track of which components have finished
+        rest_3Components = [image_7, sound_12, sound_13]
+        for thisComponent in rest_3Components:
+            thisComponent.tStart = None
+            thisComponent.tStop = None
+            thisComponent.tStartRefresh = None
+            thisComponent.tStopRefresh = None
+            if hasattr(thisComponent, 'status'):
+                thisComponent.status = NOT_STARTED
+        # reset timers
+        t = 0
+        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+        frameN = -1
+        
+        # --- Run Routine "rest_3" ---
+        routineForceEnded = not continueRoutine
+        while continueRoutine and routineTimer.getTime() < 5.0:
+            # get current time
+            t = routineTimer.getTime()
+            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+            # update/draw components on each frame
+            
+            # *image_7* updates
+            
+            # if image_7 is starting this frame...
+            if image_7.status == NOT_STARTED and tThisFlip >= 0-frameTolerance:
+                # keep track of start time/frame for later
+                image_7.frameNStart = frameN  # exact frame index
+                image_7.tStart = t  # local t and not account for scr refresh
+                image_7.tStartRefresh = tThisFlipGlobal  # on global time
+                win.timeOnFlip(image_7, 'tStartRefresh')  # time at next scr refresh
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'image_7.started')
+                # update status
+                image_7.status = STARTED
+                image_7.setAutoDraw(True)
+            
+            # if image_7 is active this frame...
+            if image_7.status == STARTED:
+                # update params
+                pass
+            
+            # if image_7 is stopping this frame...
+            if image_7.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > image_7.tStartRefresh + 5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    image_7.tStop = t  # not accounting for scr refresh
+                    image_7.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'image_7.stopped')
+                    # update status
+                    image_7.status = FINISHED
+                    image_7.setAutoDraw(False)
+            
+            # if sound_12 is starting this frame...
+            if sound_12.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
+                # keep track of start time/frame for later
+                sound_12.frameNStart = frameN  # exact frame index
+                sound_12.tStart = t  # local t and not account for scr refresh
+                sound_12.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_12.started', tThisFlipGlobal)
+                # update status
+                sound_12.status = STARTED
+                sound_12.play(when=win)  # sync with win flip
+            
+            # if sound_12 is stopping this frame...
+            if sound_12.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_12.tStartRefresh + 1.5-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_12.tStop = t  # not accounting for scr refresh
+                    sound_12.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_12.stopped')
+                    # update status
+                    sound_12.status = FINISHED
+                    sound_12.stop()
+            # update sound_12 status according to whether it's playing
+            if sound_12.isPlaying:
+                sound_12.status = STARTED
+            elif sound_12.isFinished:
+                sound_12.status = FINISHED
+            
+            # if sound_13 is starting this frame...
+            if sound_13.status == NOT_STARTED and tThisFlip >= 1.2-frameTolerance:
+                # keep track of start time/frame for later
+                sound_13.frameNStart = frameN  # exact frame index
+                sound_13.tStart = t  # local t and not account for scr refresh
+                sound_13.tStartRefresh = tThisFlipGlobal  # on global time
+                # add timestamp to datafile
+                thisExp.addData('sound_13.started', tThisFlipGlobal)
+                # update status
+                sound_13.status = STARTED
+                sound_13.play(when=win)  # sync with win flip
+            
+            # if sound_13 is stopping this frame...
+            if sound_13.status == STARTED:
+                # is it time to stop? (based on global clock, using actual start)
+                if tThisFlipGlobal > sound_13.tStartRefresh + 3-frameTolerance:
+                    # keep track of stop time/frame for later
+                    sound_13.tStop = t  # not accounting for scr refresh
+                    sound_13.frameNStop = frameN  # exact frame index
+                    # add timestamp to datafile
+                    thisExp.timestampOnFlip(win, 'sound_13.stopped')
+                    # update status
+                    sound_13.status = FINISHED
+                    sound_13.stop()
+            # update sound_13 status according to whether it's playing
+            if sound_13.isPlaying:
+                sound_13.status = STARTED
+            elif sound_13.isFinished:
+                sound_13.status = FINISHED
+            
+            # check for quit (typically the Esc key)
+            if defaultKeyboard.getKeys(keyList=["escape"]):
+                thisExp.status = FINISHED
+            if thisExp.status == FINISHED or endExpNow:
+                endExperiment(thisExp, inputs=inputs, win=win)
+                return
+            
+            # check if all components have finished
+            if not continueRoutine:  # a component has requested a forced-end of Routine
+                routineForceEnded = True
+                break
+            continueRoutine = False  # will revert to True if at least one component still running
+            for thisComponent in rest_3Components:
+                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                    continueRoutine = True
+                    break  # at least one component has not yet finished
+            
+            # refresh the screen
+            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+                win.flip()
+        
+        # --- Ending Routine "rest_3" ---
+        for thisComponent in rest_3Components:
+            if hasattr(thisComponent, "setAutoDraw"):
+                thisComponent.setAutoDraw(False)
+        thisExp.addData('rest_3.stopped', globalClock.getTime())
+        sound_12.pause()  # ensure sound has stopped at end of Routine
+        sound_13.pause()  # ensure sound has stopped at end of Routine
+        # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
+        if routineForceEnded:
+            routineTimer.reset()
+        else:
+            routineTimer.addTime(-5.000000)
+        thisExp.nextEntry()
+        
+        if thisSession is not None:
+            # if running in a Session with a Liaison client, send data up to now
+            thisSession.sendExperimentData()
+    # completed args.trial_num repeats of 'trials_3'
+    
+    
+    # --- Prepare to start Routine "done" ---
+    continueRoutine = True
+    # update component parameters for each repeat
+    thisExp.addData('done.started', globalClock.getTime())
+    sound_5.setSound('static/audios/结束.wav', hamming=True)
+    sound_5.setVolume(1.0, log=False)
+    sound_5.seek(0)
+    # keep track of which components have finished
+    doneComponents = [end, sound_5]
+    for thisComponent in doneComponents:
+        thisComponent.tStart = None
+        thisComponent.tStop = None
+        thisComponent.tStartRefresh = None
+        thisComponent.tStopRefresh = None
+        if hasattr(thisComponent, 'status'):
+            thisComponent.status = NOT_STARTED
+    # reset timers
+    t = 0
+    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
+    frameN = -1
+    
+    # --- Run Routine "done" ---
+    routineForceEnded = not continueRoutine
+    while continueRoutine:
+        # get current time
+        t = routineTimer.getTime()
+        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
+        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
+        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
+        # update/draw components on each frame
+        
+        # *end* updates
+        
+        # if end is starting this frame...
+        if end.status == NOT_STARTED and tThisFlip >= 0.5-frameTolerance:
+            # keep track of start time/frame for later
+            end.frameNStart = frameN  # exact frame index
+            end.tStart = t  # local t and not account for scr refresh
+            end.tStartRefresh = tThisFlipGlobal  # on global time
+            win.timeOnFlip(end, 'tStartRefresh')  # time at next scr refresh
+            # add timestamp to datafile
+            thisExp.timestampOnFlip(win, 'end.started')
+            # update status
+            end.status = STARTED
+            end.setAutoDraw(True)
+        
+        # if end is active this frame...
+        if end.status == STARTED:
+            # update params
+            pass
+        
+        # if end is stopping this frame...
+        if end.status == STARTED:
+            # is it time to stop? (based on global clock, using actual start)
+            if tThisFlipGlobal > end.tStartRefresh + 8-frameTolerance:
+                # keep track of stop time/frame for later
+                end.tStop = t  # not accounting for scr refresh
+                end.frameNStop = frameN  # exact frame index
+                # add timestamp to datafile
+                thisExp.timestampOnFlip(win, 'end.stopped')
+                # update status
+                end.status = FINISHED
+                end.setAutoDraw(False)
+        
+        # if sound_5 is starting this frame...
+        if sound_5.status == NOT_STARTED and tThisFlip >= 1-frameTolerance:
+            # keep track of start time/frame for later
+            sound_5.frameNStart = frameN  # exact frame index
+            sound_5.tStart = t  # local t and not account for scr refresh
+            sound_5.tStartRefresh = tThisFlipGlobal  # on global time
+            # add timestamp to datafile
+            thisExp.addData('sound_5.started', tThisFlipGlobal)
+            # update status
+            sound_5.status = STARTED
+            sound_5.play(when=win)  # sync with win flip
+        # update sound_5 status according to whether it's playing
+        if sound_5.isPlaying:
+            sound_5.status = STARTED
+        elif sound_5.isFinished:
+            sound_5.status = FINISHED
+        
+        # check for quit (typically the Esc key)
+        if defaultKeyboard.getKeys(keyList=["escape"]):
+            thisExp.status = FINISHED
+        if thisExp.status == FINISHED or endExpNow:
+            endExperiment(thisExp, inputs=inputs, win=win)
+            return
+        
+        # check if all components have finished
+        if not continueRoutine:  # a component has requested a forced-end of Routine
+            routineForceEnded = True
+            break
+        continueRoutine = False  # will revert to True if at least one component still running
+        for thisComponent in doneComponents:
+            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
+                continueRoutine = True
+                break  # at least one component has not yet finished
+        
+        # refresh the screen
+        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
+            win.flip()
+    
+    # --- Ending Routine "done" ---
+    for thisComponent in doneComponents:
+        if hasattr(thisComponent, "setAutoDraw"):
+            thisComponent.setAutoDraw(False)
+    thisExp.addData('done.stopped', globalClock.getTime())
+    sound_5.pause()  # ensure sound has stopped at end of Routine
+    # the Routine "done" was not non-slip safe, so reset the non-slip timer
+    routineTimer.reset()
+    
+    # mark experiment as finished
+    endExperiment(thisExp, win=win, inputs=inputs)
+
+
+def saveData(thisExp):
+    """
+    Save data from this experiment
+    
+    Parameters
+    ==========
+    thisExp : psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    """
+    filename = thisExp.dataFileName
+    # these shouldn't be strictly necessary (should auto-save)
+    thisExp.saveAsWideText(filename + '.csv', delim='auto')
+    thisExp.saveAsPickle(filename)
+
+
+def endExperiment(thisExp, inputs=None, win=None):
+    """
+    End this experiment, performing final shut down operations.
+    
+    This function does NOT close the window or end the Python process - use `quit` for this.
+    
+    Parameters
+    ==========
+    thisExp : psychopy.data.ExperimentHandler
+        Handler object for this experiment, contains the data to save and information about 
+        where to save it to.
+    inputs : dict
+        Dictionary of input devices by name.
+    win : psychopy.visual.Window
+        Window for this experiment.
+    """
+    if win is not None:
+        # remove autodraw from all current components
+        win.clearAutoDraw()
+        # Flip one final time so any remaining win.callOnFlip() 
+        # and win.timeOnFlip() tasks get executed
+        win.flip()
+    # mark experiment handler as finished
+    thisExp.status = FINISHED
+    # shut down eyetracker, if there is one
+    if inputs is not None:
+        if 'eyetracker' in inputs and inputs['eyetracker'] is not None:
+            inputs['eyetracker'].setConnectionState(False)
+    logging.flush()
+
+
+def quit(thisExp, win=None, inputs=None, thisSession=None):
+    """
+    Fully quit, closing the window and ending the Python process.
+    
+    Parameters
+    ==========
+    win : psychopy.visual.Window
+        Window to close.
+    inputs : dict
+        Dictionary of input devices by name.
+    thisSession : psychopy.session.Session or None
+        Handle of the Session object this experiment is being run from, if any.
+    """
+    thisExp.abort()  # or data files will save again on exit
+    # make sure everything is closed down
+    if win is not None:
+        # Flip one final time so any remaining win.callOnFlip() 
+        # and win.timeOnFlip() tasks get executed before quitting
+        win.flip()
+        win.close()
+    if inputs is not None:
+        if 'eyetracker' in inputs and inputs['eyetracker'] is not None:
+            inputs['eyetracker'].setConnectionState(False)
+    logging.flush()
+    if thisSession is not None:
+        thisSession.stop()
+    # terminate Python process
+    core.quit()
+
+
+# if running this experiment as a script...
+if __name__ == '__main__':
+    # call all functions in order
+    expInfo = showExpInfoDlg(expInfo=expInfo)
+    thisExp = setupData(expInfo=expInfo)
+    logFile = setupLogging(filename=thisExp.dataFileName)
+    win = setupWindow(expInfo=expInfo)
+    inputs = setupInputs(expInfo=expInfo, thisExp=thisExp, win=win)
+    run(
+        expInfo=expInfo, 
+        thisExp=thisExp, 
+        win=win, 
+        inputs=inputs
+    )
+    saveData(thisExp=thisExp)
+    quit(thisExp=thisExp, win=win, inputs=inputs)

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