#!/usr/bin/env python
# -*- coding: utf-8 -*-
"""
This experiment was created using PsychoPy3 Experiment Builder (v2023.2.3),
    on Mon Jan 15 19:29:12 2024
If you publish work using this script the most relevant publication is:

    Peirce J, Gray JR, Simpson S, MacAskill M, Höchenberger R, Sogo H, Kastman E, Lindeløv JK. (2019) 
        PsychoPy2: Experiments in behavior made easy Behav Res 51: 195. 
        https://doi.org/10.3758/s13428-018-01193-y

"""

# --- Import packages ---
from psychopy import locale_setup
from psychopy import prefs
from psychopy import plugins
plugins.activatePlugins()
prefs.hardware['audioLib'] = 'ptb'
prefs.hardware['audioLatencyMode'] = '3'
from psychopy import sound, gui, visual, core, data, event, logging, clock, colors, layout
from psychopy.tools import environmenttools
from psychopy.constants import (NOT_STARTED, STARTED, PLAYING, PAUSED,
                                STOPPED, FINISHED, PRESSED, RELEASED, FOREVER, priority)

import numpy as np  # whole numpy lib is available, prepend 'np.'
from numpy import (sin, cos, tan, log, log10, pi, average,
                   sqrt, std, deg2rad, rad2deg, linspace, asarray)
from numpy.random import random, randint, normal, shuffle, choice as randchoice
import os  # handy system and path functions
import sys  # to get file system encoding

from psychopy.hardware import keyboard

# Run 'Before Experiment' code from config
import os
import datetime
from time import sleep
import argparse

from device.data_client import NeuracleDataClient
from device.trigger_box import TriggerNeuracle
from device.fubo_pneumatic_finger import FuboPneumaticFingerClient
from settings.config import settings
from bci_core.online import Controller, model_loader
from settings.config import settings


config_info = settings.CONFIG_INFO


# get train params
def parse_args():
    parser = argparse.ArgumentParser(
        description='Hand gesture train'
    )
    parser.add_argument(
        '--subj',
        dest='subj',
        help='Subject name',
        default=None,
        type=str
    )
    parser.add_argument(
        '--side',
        dest='side',
        help='train side',
        default=None,
        type=str
    )
    parser.add_argument(
        '--n-trials',
        dest='n_trials',
        help='Trial number',
        type=int,
    )
    parser.add_argument(
        '--hand-feedback',
        dest='hand_feedback',
        action='store_true',
    )
    parser.add_argument(
        '--hand-port',
        dest='hand_port',
        help='Peripheral serial port',
        type=str
    )
    parser.add_argument(
        '--trigger-port',
        dest='trigger_port',
        help='Triggerbox serial port',
        type=str
    )
    parser.add_argument(
        '--finger-model',
        '-fm',
        dest='finger_model',
        help='Gesture to train',
        type=str
    )
    parser.add_argument(
        '--virtual-feedback-rate',
        '-vfr',
        dest='virtual_feedback_rate',
        help='Virtual feedback rate',
        type=float
    )
    parser.add_argument(
        '--difficulty',
        help='Task difficultys',
        type=str
    )
    parser.add_argument(
        '--model-filename',
        dest='model_filename',
        help='Model file',
        default=None,
        type=str
    )
    return parser.parse_args()

args = parse_args()

# connect neo
receiver = NeuracleDataClient(n_channel=len(config_info['channel_labels']), 
                               samplerate=config_info['sample_rate'],
                               host=config_info['host'],
                               port=config_info['port'],
                               buffer_len=config_info['buffer_length'])

# connect to trigger box
trigger = TriggerNeuracle(port=args.trigger_port)

if args.hand_feedback:
    # connect to mechanical hand
    hand_device = FuboPneumaticFingerClient({'port': args.hand_port})

# build bci controller
if args.model_filename is not None:
    model_path = os.path.join(settings.MODEL_PATH, args.subj, args.model_filename)
    control_model = model_loader(model_path)
else:
    control_model = None
    
controller = Controller(args.virtual_feedback_rate, 
                        control_model, 
                        reref_method=config_info['reref'])


# Run 'Before Experiment' code from decision
cnt_threshold_table = {
    'easy': 3,
    'mid': 4,
    'hard': 5
}

cnt_threshold = cnt_threshold_table[args.difficulty]

correct_cnt = 0
# --- Setup global variables (available in all functions) ---
# Ensure that relative paths start from the same directory as this script
_thisDir = os.path.dirname(os.path.abspath(__file__))
# Store info about the experiment session
psychopyVersion = '2023.2.3'
expName = 'train'  # from the Builder filename that created this script
expInfo = {
    'participant': f"{randint(0, 999999):06.0f}",
    'session': '001',
    'date': data.getDateStr(),  # add a simple timestamp
    'expName': expName,
    'psychopyVersion': psychopyVersion,
}


def showExpInfoDlg(expInfo):
    """
    Show participant info dialog.
    Parameters
    ==========
    expInfo : dict
        Information about this experiment, created by the `setupExpInfo` function.
    
    Returns
    ==========
    dict
        Information about this experiment.
    """
    # temporarily remove keys which the dialog doesn't need to show
    poppedKeys = {
        'date': expInfo.pop('date', data.getDateStr()),
        'expName': expInfo.pop('expName', expName),
        'psychopyVersion': expInfo.pop('psychopyVersion', psychopyVersion),
    }
    # show participant info dialog
    dlg = gui.DlgFromDict(dictionary=expInfo, sortKeys=False, title=expName)
    if dlg.OK == False:
        core.quit()  # user pressed cancel
    # restore hidden keys
    expInfo.update(poppedKeys)
    # return expInfo
    return expInfo


def setupData(expInfo, dataDir=None):
    """
    Make an ExperimentHandler to handle trials and saving.
    
    Parameters
    ==========
    expInfo : dict
        Information about this experiment, created by the `setupExpInfo` function.
    dataDir : Path, str or None
        Folder to save the data to, leave as None to create a folder in the current directory.    
    Returns
    ==========
    psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    """
    
    # data file name stem = absolute path + name; later add .psyexp, .csv, .log, etc
    if dataDir is None:
        dataDir = _thisDir
    filename = u'data/%s_%s_%s' % (expInfo['participant'], expName, expInfo['date'])
    # make sure filename is relative to dataDir
    if os.path.isabs(filename):
        dataDir = os.path.commonprefix([dataDir, filename])
        filename = os.path.relpath(filename, dataDir)
    
    # an ExperimentHandler isn't essential but helps with data saving
    thisExp = data.ExperimentHandler(
        name=expName, version='',
        extraInfo=expInfo, runtimeInfo=None,
        originPath='/Users/dingkunliu/Projects/MI-BCI-Proj/kraken/backend/general_grasp_training.py',
        savePickle=True, saveWideText=True,
        dataFileName=dataDir + os.sep + filename, sortColumns='time'
    )
    thisExp.setPriority('thisRow.t', priority.CRITICAL)
    thisExp.setPriority('expName', priority.LOW)
    # return experiment handler
    return thisExp


def setupLogging(filename):
    """
    Setup a log file and tell it what level to log at.
    
    Parameters
    ==========
    filename : str or pathlib.Path
        Filename to save log file and data files as, doesn't need an extension.
    
    Returns
    ==========
    psychopy.logging.LogFile
        Text stream to receive inputs from the logging system.
    """
    # this outputs to the screen, not a file
    logging.console.setLevel(logging.DEBUG)
    # save a log file for detail verbose info
    logFile = logging.LogFile(filename+'.log', level=logging.DEBUG)
    
    return logFile


def setupWindow(expInfo=None, win=None):
    """
    Setup the Window
    
    Parameters
    ==========
    expInfo : dict
        Information about this experiment, created by the `setupExpInfo` function.
    win : psychopy.visual.Window
        Window to setup - leave as None to create a new window.
    
    Returns
    ==========
    psychopy.visual.Window
        Window in which to run this experiment.
    """
    if win is None:
        # if not given a window to setup, make one
        win = visual.Window(
            size=[1440, 900], fullscr=True, screen=0,
            winType='pyglet', allowStencil=False,
            monitor='testMonitor', color=[1,1,1], colorSpace='rgb',
            backgroundImage='', backgroundFit='none',
            blendMode='avg', useFBO=True,
            units='height'
        )
        if expInfo is not None:
            # store frame rate of monitor if we can measure it
            expInfo['frameRate'] = win.getActualFrameRate()
    else:
        # if we have a window, just set the attributes which are safe to set
        win.color = [1,1,1]
        win.colorSpace = 'rgb'
        win.backgroundImage = ''
        win.backgroundFit = 'none'
        win.units = 'height'
    win.mouseVisible = False
    win.hideMessage()
    return win


def setupInputs(expInfo, thisExp, win):
    """
    Setup whatever inputs are available (mouse, keyboard, eyetracker, etc.)
    
    Parameters
    ==========
    expInfo : dict
        Information about this experiment, created by the `setupExpInfo` function.
    thisExp : psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    win : psychopy.visual.Window
        Window in which to run this experiment.
    Returns
    ==========
    dict
        Dictionary of input devices by name.
    """
    # --- Setup input devices ---
    inputs = {}
    ioConfig = {}
    ioSession = ioServer = eyetracker = None
    
    # create a default keyboard (e.g. to check for escape)
    defaultKeyboard = keyboard.Keyboard(backend='ptb')
    # return inputs dict
    return {
        'ioServer': ioServer,
        'defaultKeyboard': defaultKeyboard,
        'eyetracker': eyetracker,
    }

def pauseExperiment(thisExp, inputs=None, win=None, timers=[], playbackComponents=[]):
    """
    Pause this experiment, preventing the flow from advancing to the next routine until resumed.
    
    Parameters
    ==========
    thisExp : psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    inputs : dict
        Dictionary of input devices by name.
    win : psychopy.visual.Window
        Window for this experiment.
    timers : list, tuple
        List of timers to reset once pausing is finished.
    playbackComponents : list, tuple
        List of any components with a `pause` method which need to be paused.
    """
    # if we are not paused, do nothing
    if thisExp.status != PAUSED:
        return
    
    # pause any playback components
    for comp in playbackComponents:
        comp.pause()
    # prevent components from auto-drawing
    win.stashAutoDraw()
    # run a while loop while we wait to unpause
    while thisExp.status == PAUSED:
        # make sure we have a keyboard
        if inputs is None:
            inputs = {
                'defaultKeyboard': keyboard.Keyboard(backend='PsychToolbox')
            }
        # check for quit (typically the Esc key)
        if inputs['defaultKeyboard'].getKeys(keyList=['escape']):
            endExperiment(thisExp, win=win, inputs=inputs)
        # flip the screen
        win.flip()
    # if stop was requested while paused, quit
    if thisExp.status == FINISHED:
        endExperiment(thisExp, inputs=inputs, win=win)
    # resume any playback components
    for comp in playbackComponents:
        comp.play()
    # restore auto-drawn components
    win.retrieveAutoDraw()
    # reset any timers
    for timer in timers:
        timer.reset()


def run(expInfo, thisExp, win, inputs, globalClock=None, thisSession=None):
    """
    Run the experiment flow.
    
    Parameters
    ==========
    expInfo : dict
        Information about this experiment, created by the `setupExpInfo` function.
    thisExp : psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    psychopy.visual.Window
        Window in which to run this experiment.
    inputs : dict
        Dictionary of input devices by name.
    globalClock : psychopy.core.clock.Clock or None
        Clock to get global time from - supply None to make a new one.
    thisSession : psychopy.session.Session or None
        Handle of the Session object this experiment is being run from, if any.
    """
    # mark experiment as started
    thisExp.status = STARTED
    # make sure variables created by exec are available globally
    exec = environmenttools.setExecEnvironment(globals())
    # get device handles from dict of input devices
    ioServer = inputs['ioServer']
    defaultKeyboard = inputs['defaultKeyboard']
    eyetracker = inputs['eyetracker']
    # make sure we're running in the directory for this experiment
    os.chdir(_thisDir)
    # get filename from ExperimentHandler for convenience
    filename = thisExp.dataFileName
    frameTolerance = 0.001  # how close to onset before 'same' frame
    endExpNow = False  # flag for 'escape' or other condition => quit the exp
    # get frame duration from frame rate in expInfo
    if 'frameRate' in expInfo and expInfo['frameRate'] is not None:
        frameDur = 1.0 / round(expInfo['frameRate'])
    else:
        frameDur = 1.0 / 60.0  # could not measure, so guess
    
    # Start Code - component code to be run after the window creation
    
    # --- Initialize components for Routine "before_mi" ---
    train_position = visual.TextStim(win=win, name='train_position',
        text=None,
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='black', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=0.0);
    instruction = visual.TextStim(win=win, name='instruction',
        text='准备进行一般抓握训练,\n按空格键继续',
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='black', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=-1.0);
    key_resp = keyboard.Keyboard()
    
    # --- Initialize components for Routine "mi_prepare" ---
    text = visual.TextStim(win=win, name='text',
        text='请准备',
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='black', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=-1.0);
    
    # --- Initialize components for Routine "mi_begin" ---
    img_move = visual.ImageStim(
        win=win,
        name='img_move', 
        image=None, mask=None, anchor='center',
        ori=0.0, pos=(0, 0), size=None,
        color=[1,1,1], colorSpace='rgb', opacity=None,
        flipHoriz=False, flipVert=False,
        texRes=128.0, interpolate=True, depth=0.0)
    
    # --- Initialize components for Routine "decision" ---
    
    # --- Initialize components for Routine "mi_feedback" ---
    feedback = visual.TextStim(win=win, name='feedback',
        text=None,
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='black', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=0.0);
    
    # --- Initialize components for Routine "mi_feedback_2" ---
    feedback_2 = visual.TextStim(win=win, name='feedback_2',
        text=None,
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='white', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=0.0);
    
    # --- Initialize components for Routine "mi_rest" ---
    img_rest = visual.ImageStim(
        win=win,
        name='img_rest', 
        image='static/images/rest.png', mask=None, anchor='center',
        ori=0.0, pos=(0, 0), size=None,
        color=[1,1,1], colorSpace='rgb', opacity=None,
        flipHoriz=False, flipVert=False,
        texRes=128.0, interpolate=True, depth=0.0)
    
    # --- Initialize components for Routine "end" ---
    mi_end = visual.TextStim(win=win, name='mi_end',
        text='结束实验',
        font='Open Sans',
        pos=(0, 0), height=0.05, wrapWidth=None, ori=0.0, 
        color='black', colorSpace='rgb', opacity=None, 
        languageStyle='LTR',
        depth=0.0);
    
    # create some handy timers
    if globalClock is None:
        globalClock = core.Clock()  # to track the time since experiment started
    if ioServer is not None:
        ioServer.syncClock(globalClock)
    logging.setDefaultClock(globalClock)
    routineTimer = core.Clock()  # to track time remaining of each (possibly non-slip) routine
    win.flip()  # flip window to reset last flip timer
    # store the exact time the global clock started
    expInfo['expStart'] = data.getDateStr(format='%Y-%m-%d %Hh%M.%S.%f %z', fractionalSecondDigits=6)
    
    # --- Prepare to start Routine "before_mi" ---
    continueRoutine = True
    # update component parameters for each repeat
    thisExp.addData('before_mi.started', globalClock.getTime())
    # Run 'Begin Routine' code from config
    if args.side == "right":
        train_position.text = '训练部位:右手'
    else:
        train_position.text = '训练部位:左手'
    key_resp.keys = []
    key_resp.rt = []
    _key_resp_allKeys = []
    # keep track of which components have finished
    before_miComponents = [train_position, instruction, key_resp]
    for thisComponent in before_miComponents:
        thisComponent.tStart = None
        thisComponent.tStop = None
        thisComponent.tStartRefresh = None
        thisComponent.tStopRefresh = None
        if hasattr(thisComponent, 'status'):
            thisComponent.status = NOT_STARTED
    # reset timers
    t = 0
    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
    frameN = -1
    
    # --- Run Routine "before_mi" ---
    routineForceEnded = not continueRoutine
    while continueRoutine:
        # get current time
        t = routineTimer.getTime()
        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
        # update/draw components on each frame
        
        # *train_position* updates
        
        # if train_position is starting this frame...
        if train_position.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
            # keep track of start time/frame for later
            train_position.frameNStart = frameN  # exact frame index
            train_position.tStart = t  # local t and not account for scr refresh
            train_position.tStartRefresh = tThisFlipGlobal  # on global time
            win.timeOnFlip(train_position, 'tStartRefresh')  # time at next scr refresh
            # add timestamp to datafile
            thisExp.timestampOnFlip(win, 'train_position.started')
            # update status
            train_position.status = STARTED
            train_position.setAutoDraw(True)
        
        # if train_position is active this frame...
        if train_position.status == STARTED:
            # update params
            pass
        
        # if train_position is stopping this frame...
        if train_position.status == STARTED:
            # is it time to stop? (based on global clock, using actual start)
            if tThisFlipGlobal > train_position.tStartRefresh + 2-frameTolerance:
                # keep track of stop time/frame for later
                train_position.tStop = t  # not accounting for scr refresh
                train_position.frameNStop = frameN  # exact frame index
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'train_position.stopped')
                # update status
                train_position.status = FINISHED
                train_position.setAutoDraw(False)
        
        # *instruction* updates
        
        # if instruction is starting this frame...
        if instruction.status == NOT_STARTED and tThisFlip >= 2-frameTolerance:
            # keep track of start time/frame for later
            instruction.frameNStart = frameN  # exact frame index
            instruction.tStart = t  # local t and not account for scr refresh
            instruction.tStartRefresh = tThisFlipGlobal  # on global time
            win.timeOnFlip(instruction, 'tStartRefresh')  # time at next scr refresh
            # add timestamp to datafile
            thisExp.timestampOnFlip(win, 'instruction.started')
            # update status
            instruction.status = STARTED
            instruction.setAutoDraw(True)
        
        # if instruction is active this frame...
        if instruction.status == STARTED:
            # update params
            pass
        
        # *key_resp* updates
        waitOnFlip = False
        
        # if key_resp is starting this frame...
        if key_resp.status == NOT_STARTED and tThisFlip >= 2-frameTolerance:
            # keep track of start time/frame for later
            key_resp.frameNStart = frameN  # exact frame index
            key_resp.tStart = t  # local t and not account for scr refresh
            key_resp.tStartRefresh = tThisFlipGlobal  # on global time
            win.timeOnFlip(key_resp, 'tStartRefresh')  # time at next scr refresh
            # add timestamp to datafile
            thisExp.timestampOnFlip(win, 'key_resp.started')
            # update status
            key_resp.status = STARTED
            # keyboard checking is just starting
            waitOnFlip = True
            win.callOnFlip(key_resp.clock.reset)  # t=0 on next screen flip
            win.callOnFlip(key_resp.clearEvents, eventType='keyboard')  # clear events on next screen flip
        if key_resp.status == STARTED and not waitOnFlip:
            theseKeys = key_resp.getKeys(keyList=['space'], ignoreKeys=["escape"], waitRelease=False)
            _key_resp_allKeys.extend(theseKeys)
            if len(_key_resp_allKeys):
                key_resp.keys = _key_resp_allKeys[-1].name  # just the last key pressed
                key_resp.rt = _key_resp_allKeys[-1].rt
                key_resp.duration = _key_resp_allKeys[-1].duration
                # a response ends the routine
                continueRoutine = False
        
        # check for quit (typically the Esc key)
        if defaultKeyboard.getKeys(keyList=["escape"]):
            thisExp.status = FINISHED
        if thisExp.status == FINISHED or endExpNow:
            endExperiment(thisExp, inputs=inputs, win=win)
            return
        
        # check if all components have finished
        if not continueRoutine:  # a component has requested a forced-end of Routine
            routineForceEnded = True
            break
        continueRoutine = False  # will revert to True if at least one component still running
        for thisComponent in before_miComponents:
            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                continueRoutine = True
                break  # at least one component has not yet finished
        
        # refresh the screen
        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
            win.flip()
    
    # --- Ending Routine "before_mi" ---
    for thisComponent in before_miComponents:
        if hasattr(thisComponent, "setAutoDraw"):
            thisComponent.setAutoDraw(False)
    thisExp.addData('before_mi.stopped', globalClock.getTime())
    # check responses
    if key_resp.keys in ['', [], None]:  # No response was made
        key_resp.keys = None
    thisExp.addData('key_resp.keys',key_resp.keys)
    if key_resp.keys != None:  # we had a response
        thisExp.addData('key_resp.rt', key_resp.rt)
        thisExp.addData('key_resp.duration', key_resp.duration)
    thisExp.nextEntry()
    # the Routine "before_mi" was not non-slip safe, so reset the non-slip timer
    routineTimer.reset()
    
    # set up handler to look after randomisation of conditions etc
    trials = data.TrialHandler(nReps=args.n_trials, method='sequential', 
        extraInfo=expInfo, originPath=-1,
        trialList=[None],
        seed=None, name='trials')
    thisExp.addLoop(trials)  # add the loop to the experiment
    thisTrial = trials.trialList[0]  # so we can initialise stimuli with some values
    # abbreviate parameter names if possible (e.g. rgb = thisTrial.rgb)
    if thisTrial != None:
        for paramName in thisTrial:
            globals()[paramName] = thisTrial[paramName]
    
    for thisTrial in trials:
        currentLoop = trials
        thisExp.timestampOnFlip(win, 'thisRow.t')
        # pause experiment here if requested
        if thisExp.status == PAUSED:
            pauseExperiment(
                thisExp=thisExp, 
                inputs=inputs, 
                win=win, 
                timers=[routineTimer], 
                playbackComponents=[]
        )
        # abbreviate parameter names if possible (e.g. rgb = thisTrial.rgb)
        if thisTrial != None:
            for paramName in thisTrial:
                globals()[paramName] = thisTrial[paramName]
        
        # --- Prepare to start Routine "mi_prepare" ---
        continueRoutine = True
        # update component parameters for each repeat
        thisExp.addData('mi_prepare.started', globalClock.getTime())
        # Run 'Begin Routine' code from initialize_buffer
        decision_buffer = []
        # keep track of which components have finished
        mi_prepareComponents = [text]
        for thisComponent in mi_prepareComponents:
            thisComponent.tStart = None
            thisComponent.tStop = None
            thisComponent.tStartRefresh = None
            thisComponent.tStopRefresh = None
            if hasattr(thisComponent, 'status'):
                thisComponent.status = NOT_STARTED
        # reset timers
        t = 0
        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
        frameN = -1
        
        # --- Run Routine "mi_prepare" ---
        routineForceEnded = not continueRoutine
        while continueRoutine and routineTimer.getTime() < 1.5:
            # get current time
            t = routineTimer.getTime()
            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
            # update/draw components on each frame
            
            # *text* updates
            
            # if text is starting this frame...
            if text.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
                # keep track of start time/frame for later
                text.frameNStart = frameN  # exact frame index
                text.tStart = t  # local t and not account for scr refresh
                text.tStartRefresh = tThisFlipGlobal  # on global time
                win.timeOnFlip(text, 'tStartRefresh')  # time at next scr refresh
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'text.started')
                # update status
                text.status = STARTED
                text.setAutoDraw(True)
            
            # if text is active this frame...
            if text.status == STARTED:
                # update params
                pass
            
            # if text is stopping this frame...
            if text.status == STARTED:
                # is it time to stop? (based on global clock, using actual start)
                if tThisFlipGlobal > text.tStartRefresh + 1.5-frameTolerance:
                    # keep track of stop time/frame for later
                    text.tStop = t  # not accounting for scr refresh
                    text.frameNStop = frameN  # exact frame index
                    # add timestamp to datafile
                    thisExp.timestampOnFlip(win, 'text.stopped')
                    # update status
                    text.status = FINISHED
                    text.setAutoDraw(False)
            
            # check for quit (typically the Esc key)
            if defaultKeyboard.getKeys(keyList=["escape"]):
                thisExp.status = FINISHED
            if thisExp.status == FINISHED or endExpNow:
                endExperiment(thisExp, inputs=inputs, win=win)
                return
            
            # check if all components have finished
            if not continueRoutine:  # a component has requested a forced-end of Routine
                routineForceEnded = True
                break
            continueRoutine = False  # will revert to True if at least one component still running
            for thisComponent in mi_prepareComponents:
                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                    continueRoutine = True
                    break  # at least one component has not yet finished
            
            # refresh the screen
            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                win.flip()
        
        # --- Ending Routine "mi_prepare" ---
        for thisComponent in mi_prepareComponents:
            if hasattr(thisComponent, "setAutoDraw"):
                thisComponent.setAutoDraw(False)
        thisExp.addData('mi_prepare.stopped', globalClock.getTime())
        # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
        if routineForceEnded:
            routineTimer.reset()
        else:
            routineTimer.addTime(-1.500000)
        
        # set up handler to look after randomisation of conditions etc
        classification = data.TrialHandler(nReps=5.0, method='sequential', 
            extraInfo=expInfo, originPath=-1,
            trialList=[None],
            seed=None, name='classification')
        thisExp.addLoop(classification)  # add the loop to the experiment
        thisClassification = classification.trialList[0]  # so we can initialise stimuli with some values
        # abbreviate parameter names if possible (e.g. rgb = thisClassification.rgb)
        if thisClassification != None:
            for paramName in thisClassification:
                globals()[paramName] = thisClassification[paramName]
        
        for thisClassification in classification:
            currentLoop = classification
            thisExp.timestampOnFlip(win, 'thisRow.t')
            # pause experiment here if requested
            if thisExp.status == PAUSED:
                pauseExperiment(
                    thisExp=thisExp, 
                    inputs=inputs, 
                    win=win, 
                    timers=[routineTimer], 
                    playbackComponents=[]
            )
            # abbreviate parameter names if possible (e.g. rgb = thisClassification.rgb)
            if thisClassification != None:
                for paramName in thisClassification:
                    globals()[paramName] = thisClassification[paramName]
            
            # --- Prepare to start Routine "mi_begin" ---
            continueRoutine = True
            # update component parameters for each repeat
            thisExp.addData('mi_begin.started', globalClock.getTime())
            # Run 'Begin Routine' code from algo
            if args.side == "right":
                img_move.image = 'static/images/hand_move_right.png'
            else:
                img_move.image = 'static/images/hand_move_left.png'
            # send trigger
            current_true_label = settings.FINGERMODEL_IDS[args.finger_model]
            win.callOnFlip(trigger.send_trigger, current_true_label)
            # keep track of which components have finished
            mi_beginComponents = [img_move]
            for thisComponent in mi_beginComponents:
                thisComponent.tStart = None
                thisComponent.tStop = None
                thisComponent.tStartRefresh = None
                thisComponent.tStopRefresh = None
                if hasattr(thisComponent, 'status'):
                    thisComponent.status = NOT_STARTED
            # reset timers
            t = 0
            _timeToFirstFrame = win.getFutureFlipTime(clock="now")
            frameN = -1
            
            # --- Run Routine "mi_begin" ---
            routineForceEnded = not continueRoutine
            while continueRoutine and routineTimer.getTime() < 1.0:
                # get current time
                t = routineTimer.getTime()
                tThisFlip = win.getFutureFlipTime(clock=routineTimer)
                tThisFlipGlobal = win.getFutureFlipTime(clock=None)
                frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
                # update/draw components on each frame
                
                # *img_move* updates
                
                # if img_move is starting this frame...
                if img_move.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
                    # keep track of start time/frame for later
                    img_move.frameNStart = frameN  # exact frame index
                    img_move.tStart = t  # local t and not account for scr refresh
                    img_move.tStartRefresh = tThisFlipGlobal  # on global time
                    win.timeOnFlip(img_move, 'tStartRefresh')  # time at next scr refresh
                    # add timestamp to datafile
                    thisExp.timestampOnFlip(win, 'img_move.started')
                    # update status
                    img_move.status = STARTED
                    img_move.setAutoDraw(True)
                
                # if img_move is active this frame...
                if img_move.status == STARTED:
                    # update params
                    pass
                
                # if img_move is stopping this frame...
                if img_move.status == STARTED:
                    # is it time to stop? (based on global clock, using actual start)
                    if tThisFlipGlobal > img_move.tStartRefresh + 1-frameTolerance:
                        # keep track of stop time/frame for later
                        img_move.tStop = t  # not accounting for scr refresh
                        img_move.frameNStop = frameN  # exact frame index
                        # add timestamp to datafile
                        thisExp.timestampOnFlip(win, 'img_move.stopped')
                        # update status
                        img_move.status = FINISHED
                        img_move.setAutoDraw(False)
                
                # check for quit (typically the Esc key)
                if defaultKeyboard.getKeys(keyList=["escape"]):
                    thisExp.status = FINISHED
                if thisExp.status == FINISHED or endExpNow:
                    endExperiment(thisExp, inputs=inputs, win=win)
                    return
                
                # check if all components have finished
                if not continueRoutine:  # a component has requested a forced-end of Routine
                    routineForceEnded = True
                    break
                continueRoutine = False  # will revert to True if at least one component still running
                for thisComponent in mi_beginComponents:
                    if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                        continueRoutine = True
                        break  # at least one component has not yet finished
                
                # refresh the screen
                if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                    win.flip()
            
            # --- Ending Routine "mi_begin" ---
            for thisComponent in mi_beginComponents:
                if hasattr(thisComponent, "setAutoDraw"):
                    thisComponent.setAutoDraw(False)
            thisExp.addData('mi_begin.stopped', globalClock.getTime())
            # Run 'End Routine' code from algo
            
            data_from_buffer = receiver.get_trial_data(clear=False)
            decision = controller.step_decision(data_from_buffer, current_true_label)
            decision_buffer.append(decision)
            
            # write decision to data
            logging.exp('decision: {}'.format(decision))
            
            # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
            if routineForceEnded:
                routineTimer.reset()
            else:
                routineTimer.addTime(-1.000000)
        # completed 5.0 repeats of 'classification'
        
        
        # --- Prepare to start Routine "decision" ---
        continueRoutine = True
        # update component parameters for each repeat
        thisExp.addData('decision.started', globalClock.getTime())
        # Run 'Begin Routine' code from decision
        cnt = 0
        for d in decision_buffer:
            if d == current_true_label:
                cnt += 1
        
        success = False
        feedback_time = 2
        global correct_cnt
        if cnt >= cnt_threshold:
            success = True
            correct_cnt += 1  # count all correct trials
            if args.hand_feedback:
                feedback_time = 10
        # keep track of which components have finished
        decisionComponents = []
        for thisComponent in decisionComponents:
            thisComponent.tStart = None
            thisComponent.tStop = None
            thisComponent.tStartRefresh = None
            thisComponent.tStopRefresh = None
            if hasattr(thisComponent, 'status'):
                thisComponent.status = NOT_STARTED
        # reset timers
        t = 0
        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
        frameN = -1
        
        # --- Run Routine "decision" ---
        routineForceEnded = not continueRoutine
        while continueRoutine:
            # get current time
            t = routineTimer.getTime()
            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
            # update/draw components on each frame
            
            # check for quit (typically the Esc key)
            if defaultKeyboard.getKeys(keyList=["escape"]):
                thisExp.status = FINISHED
            if thisExp.status == FINISHED or endExpNow:
                endExperiment(thisExp, inputs=inputs, win=win)
                return
            
            # check if all components have finished
            if not continueRoutine:  # a component has requested a forced-end of Routine
                routineForceEnded = True
                break
            continueRoutine = False  # will revert to True if at least one component still running
            for thisComponent in decisionComponents:
                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                    continueRoutine = True
                    break  # at least one component has not yet finished
            
            # refresh the screen
            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                win.flip()
        
        # --- Ending Routine "decision" ---
        for thisComponent in decisionComponents:
            if hasattr(thisComponent, "setAutoDraw"):
                thisComponent.setAutoDraw(False)
        thisExp.addData('decision.stopped', globalClock.getTime())
        # the Routine "decision" was not non-slip safe, so reset the non-slip timer
        routineTimer.reset()
        
        # --- Prepare to start Routine "mi_feedback" ---
        continueRoutine = True
        # update component parameters for each repeat
        thisExp.addData('mi_feedback.started', globalClock.getTime())
        # Run 'Begin Routine' code from code
        if success:
            feedback.text = '恭喜!'
            if args.hand_feedback:
                hand_device.start(args.finger_model)
        else:
            feedback.text = '继续努力!'
        
        # keep track of which components have finished
        mi_feedbackComponents = [feedback]
        for thisComponent in mi_feedbackComponents:
            thisComponent.tStart = None
            thisComponent.tStop = None
            thisComponent.tStartRefresh = None
            thisComponent.tStopRefresh = None
            if hasattr(thisComponent, 'status'):
                thisComponent.status = NOT_STARTED
        # reset timers
        t = 0
        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
        frameN = -1
        
        # --- Run Routine "mi_feedback" ---
        routineForceEnded = not continueRoutine
        while continueRoutine:
            # get current time
            t = routineTimer.getTime()
            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
            # update/draw components on each frame
            
            # *feedback* updates
            
            # if feedback is starting this frame...
            if feedback.status == NOT_STARTED and tThisFlip >= 0-frameTolerance:
                # keep track of start time/frame for later
                feedback.frameNStart = frameN  # exact frame index
                feedback.tStart = t  # local t and not account for scr refresh
                feedback.tStartRefresh = tThisFlipGlobal  # on global time
                win.timeOnFlip(feedback, 'tStartRefresh')  # time at next scr refresh
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'feedback.started')
                # update status
                feedback.status = STARTED
                feedback.setAutoDraw(True)
            
            # if feedback is active this frame...
            if feedback.status == STARTED:
                # update params
                pass
            
            # if feedback is stopping this frame...
            if feedback.status == STARTED:
                # is it time to stop? (based on global clock, using actual start)
                if tThisFlipGlobal > feedback.tStartRefresh + feedback_time / 2-frameTolerance:
                    # keep track of stop time/frame for later
                    feedback.tStop = t  # not accounting for scr refresh
                    feedback.frameNStop = frameN  # exact frame index
                    # add timestamp to datafile
                    thisExp.timestampOnFlip(win, 'feedback.stopped')
                    # update status
                    feedback.status = FINISHED
                    feedback.setAutoDraw(False)
            
            # check for quit (typically the Esc key)
            if defaultKeyboard.getKeys(keyList=["escape"]):
                thisExp.status = FINISHED
            if thisExp.status == FINISHED or endExpNow:
                endExperiment(thisExp, inputs=inputs, win=win)
                return
            
            # check if all components have finished
            if not continueRoutine:  # a component has requested a forced-end of Routine
                routineForceEnded = True
                break
            continueRoutine = False  # will revert to True if at least one component still running
            for thisComponent in mi_feedbackComponents:
                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                    continueRoutine = True
                    break  # at least one component has not yet finished
            
            # refresh the screen
            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                win.flip()
        
        # --- Ending Routine "mi_feedback" ---
        for thisComponent in mi_feedbackComponents:
            if hasattr(thisComponent, "setAutoDraw"):
                thisComponent.setAutoDraw(False)
        thisExp.addData('mi_feedback.stopped', globalClock.getTime())
        # the Routine "mi_feedback" was not non-slip safe, so reset the non-slip timer
        routineTimer.reset()
        
        # --- Prepare to start Routine "mi_feedback_2" ---
        continueRoutine = True
        # update component parameters for each repeat
        thisExp.addData('mi_feedback_2.started', globalClock.getTime())
        # Run 'Begin Routine' code from code_2
        if success:
            feedback_2.text = '恭喜!'
            if args.hand_feedback:
                hand_device.start('extend')
        else:
            feedback_2.text = '继续努力!'
        # keep track of which components have finished
        mi_feedback_2Components = [feedback_2]
        for thisComponent in mi_feedback_2Components:
            thisComponent.tStart = None
            thisComponent.tStop = None
            thisComponent.tStartRefresh = None
            thisComponent.tStopRefresh = None
            if hasattr(thisComponent, 'status'):
                thisComponent.status = NOT_STARTED
        # reset timers
        t = 0
        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
        frameN = -1
        
        # --- Run Routine "mi_feedback_2" ---
        routineForceEnded = not continueRoutine
        while continueRoutine:
            # get current time
            t = routineTimer.getTime()
            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
            # update/draw components on each frame
            
            # *feedback_2* updates
            
            # if feedback_2 is starting this frame...
            if feedback_2.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
                # keep track of start time/frame for later
                feedback_2.frameNStart = frameN  # exact frame index
                feedback_2.tStart = t  # local t and not account for scr refresh
                feedback_2.tStartRefresh = tThisFlipGlobal  # on global time
                win.timeOnFlip(feedback_2, 'tStartRefresh')  # time at next scr refresh
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'feedback_2.started')
                # update status
                feedback_2.status = STARTED
                feedback_2.setAutoDraw(True)
            
            # if feedback_2 is active this frame...
            if feedback_2.status == STARTED:
                # update params
                pass
            
            # if feedback_2 is stopping this frame...
            if feedback_2.status == STARTED:
                # is it time to stop? (based on global clock, using actual start)
                if tThisFlipGlobal > feedback_2.tStartRefresh + feedback_time / 2-frameTolerance:
                    # keep track of stop time/frame for later
                    feedback_2.tStop = t  # not accounting for scr refresh
                    feedback_2.frameNStop = frameN  # exact frame index
                    # add timestamp to datafile
                    thisExp.timestampOnFlip(win, 'feedback_2.stopped')
                    # update status
                    feedback_2.status = FINISHED
                    feedback_2.setAutoDraw(False)
            
            # check for quit (typically the Esc key)
            if defaultKeyboard.getKeys(keyList=["escape"]):
                thisExp.status = FINISHED
            if thisExp.status == FINISHED or endExpNow:
                endExperiment(thisExp, inputs=inputs, win=win)
                return
            
            # check if all components have finished
            if not continueRoutine:  # a component has requested a forced-end of Routine
                routineForceEnded = True
                break
            continueRoutine = False  # will revert to True if at least one component still running
            for thisComponent in mi_feedback_2Components:
                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                    continueRoutine = True
                    break  # at least one component has not yet finished
            
            # refresh the screen
            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                win.flip()
        
        # --- Ending Routine "mi_feedback_2" ---
        for thisComponent in mi_feedback_2Components:
            if hasattr(thisComponent, "setAutoDraw"):
                thisComponent.setAutoDraw(False)
        thisExp.addData('mi_feedback_2.stopped', globalClock.getTime())
        # the Routine "mi_feedback_2" was not non-slip safe, so reset the non-slip timer
        routineTimer.reset()
        
        # --- Prepare to start Routine "mi_rest" ---
        continueRoutine = True
        # update component parameters for each repeat
        thisExp.addData('mi_rest.started', globalClock.getTime())
        # Run 'Begin Routine' code from trigger_rest
        # send trigger
        win.callOnFlip(trigger.send_trigger, 0)
        # keep track of which components have finished
        mi_restComponents = [img_rest]
        for thisComponent in mi_restComponents:
            thisComponent.tStart = None
            thisComponent.tStop = None
            thisComponent.tStartRefresh = None
            thisComponent.tStopRefresh = None
            if hasattr(thisComponent, 'status'):
                thisComponent.status = NOT_STARTED
        # reset timers
        t = 0
        _timeToFirstFrame = win.getFutureFlipTime(clock="now")
        frameN = -1
        
        # --- Run Routine "mi_rest" ---
        routineForceEnded = not continueRoutine
        while continueRoutine and routineTimer.getTime() < 5.0:
            # get current time
            t = routineTimer.getTime()
            tThisFlip = win.getFutureFlipTime(clock=routineTimer)
            tThisFlipGlobal = win.getFutureFlipTime(clock=None)
            frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
            # update/draw components on each frame
            
            # *img_rest* updates
            
            # if img_rest is starting this frame...
            if img_rest.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
                # keep track of start time/frame for later
                img_rest.frameNStart = frameN  # exact frame index
                img_rest.tStart = t  # local t and not account for scr refresh
                img_rest.tStartRefresh = tThisFlipGlobal  # on global time
                win.timeOnFlip(img_rest, 'tStartRefresh')  # time at next scr refresh
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'img_rest.started')
                # update status
                img_rest.status = STARTED
                img_rest.setAutoDraw(True)
            
            # if img_rest is active this frame...
            if img_rest.status == STARTED:
                # update params
                pass
            
            # if img_rest is stopping this frame...
            if img_rest.status == STARTED:
                # is it time to stop? (based on global clock, using actual start)
                if tThisFlipGlobal > img_rest.tStartRefresh + 5-frameTolerance:
                    # keep track of stop time/frame for later
                    img_rest.tStop = t  # not accounting for scr refresh
                    img_rest.frameNStop = frameN  # exact frame index
                    # add timestamp to datafile
                    thisExp.timestampOnFlip(win, 'img_rest.stopped')
                    # update status
                    img_rest.status = FINISHED
                    img_rest.setAutoDraw(False)
            
            # check for quit (typically the Esc key)
            if defaultKeyboard.getKeys(keyList=["escape"]):
                thisExp.status = FINISHED
            if thisExp.status == FINISHED or endExpNow:
                endExperiment(thisExp, inputs=inputs, win=win)
                return
            
            # check if all components have finished
            if not continueRoutine:  # a component has requested a forced-end of Routine
                routineForceEnded = True
                break
            continueRoutine = False  # will revert to True if at least one component still running
            for thisComponent in mi_restComponents:
                if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                    continueRoutine = True
                    break  # at least one component has not yet finished
            
            # refresh the screen
            if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
                win.flip()
        
        # --- Ending Routine "mi_rest" ---
        for thisComponent in mi_restComponents:
            if hasattr(thisComponent, "setAutoDraw"):
                thisComponent.setAutoDraw(False)
        thisExp.addData('mi_rest.stopped', globalClock.getTime())
        # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
        if routineForceEnded:
            routineTimer.reset()
        else:
            routineTimer.addTime(-5.000000)
        thisExp.nextEntry()
        
        if thisSession is not None:
            # if running in a Session with a Liaison client, send data up to now
            thisSession.sendExperimentData()
    # completed args.n_trials repeats of 'trials'
    
    
    # --- Prepare to start Routine "end" ---
    continueRoutine = True
    # update component parameters for each repeat
    thisExp.addData('end.started', globalClock.getTime())
    # Run 'Begin Routine' code from score
    mi_end.text = f"实验结束,\n得分:{int(correct_cnt / args.n_trials * 100)}"
    # keep track of which components have finished
    endComponents = [mi_end]
    for thisComponent in endComponents:
        thisComponent.tStart = None
        thisComponent.tStop = None
        thisComponent.tStartRefresh = None
        thisComponent.tStopRefresh = None
        if hasattr(thisComponent, 'status'):
            thisComponent.status = NOT_STARTED
    # reset timers
    t = 0
    _timeToFirstFrame = win.getFutureFlipTime(clock="now")
    frameN = -1
    
    # --- Run Routine "end" ---
    routineForceEnded = not continueRoutine
    while continueRoutine and routineTimer.getTime() < 5.0:
        # get current time
        t = routineTimer.getTime()
        tThisFlip = win.getFutureFlipTime(clock=routineTimer)
        tThisFlipGlobal = win.getFutureFlipTime(clock=None)
        frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
        # update/draw components on each frame
        
        # *mi_end* updates
        
        # if mi_end is starting this frame...
        if mi_end.status == NOT_STARTED and tThisFlip >= 0.0-frameTolerance:
            # keep track of start time/frame for later
            mi_end.frameNStart = frameN  # exact frame index
            mi_end.tStart = t  # local t and not account for scr refresh
            mi_end.tStartRefresh = tThisFlipGlobal  # on global time
            win.timeOnFlip(mi_end, 'tStartRefresh')  # time at next scr refresh
            # add timestamp to datafile
            thisExp.timestampOnFlip(win, 'mi_end.started')
            # update status
            mi_end.status = STARTED
            mi_end.setAutoDraw(True)
        
        # if mi_end is active this frame...
        if mi_end.status == STARTED:
            # update params
            pass
        
        # if mi_end is stopping this frame...
        if mi_end.status == STARTED:
            # is it time to stop? (based on global clock, using actual start)
            if tThisFlipGlobal > mi_end.tStartRefresh + 5-frameTolerance:
                # keep track of stop time/frame for later
                mi_end.tStop = t  # not accounting for scr refresh
                mi_end.frameNStop = frameN  # exact frame index
                # add timestamp to datafile
                thisExp.timestampOnFlip(win, 'mi_end.stopped')
                # update status
                mi_end.status = FINISHED
                mi_end.setAutoDraw(False)
        
        # check for quit (typically the Esc key)
        if defaultKeyboard.getKeys(keyList=["escape"]):
            thisExp.status = FINISHED
        if thisExp.status == FINISHED or endExpNow:
            endExperiment(thisExp, inputs=inputs, win=win)
            return
        
        # check if all components have finished
        if not continueRoutine:  # a component has requested a forced-end of Routine
            routineForceEnded = True
            break
        continueRoutine = False  # will revert to True if at least one component still running
        for thisComponent in endComponents:
            if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
                continueRoutine = True
                break  # at least one component has not yet finished
        
        # refresh the screen
        if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
            win.flip()
    
    # --- Ending Routine "end" ---
    for thisComponent in endComponents:
        if hasattr(thisComponent, "setAutoDraw"):
            thisComponent.setAutoDraw(False)
    thisExp.addData('end.stopped', globalClock.getTime())
    # using non-slip timing so subtract the expected duration of this Routine (unless ended on request)
    if routineForceEnded:
        routineTimer.reset()
    else:
        routineTimer.addTime(-5.000000)
    # Run 'End Experiment' code from config
    receiver.close()
    
    # mark experiment as finished
    endExperiment(thisExp, win=win, inputs=inputs)


def saveData(thisExp):
    """
    Save data from this experiment
    
    Parameters
    ==========
    thisExp : psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    """
    filename = thisExp.dataFileName
    # these shouldn't be strictly necessary (should auto-save)
    thisExp.saveAsWideText(filename + '.csv', delim='auto')
    thisExp.saveAsPickle(filename)


def endExperiment(thisExp, inputs=None, win=None):
    """
    End this experiment, performing final shut down operations.
    
    This function does NOT close the window or end the Python process - use `quit` for this.
    
    Parameters
    ==========
    thisExp : psychopy.data.ExperimentHandler
        Handler object for this experiment, contains the data to save and information about 
        where to save it to.
    inputs : dict
        Dictionary of input devices by name.
    win : psychopy.visual.Window
        Window for this experiment.
    """
    if win is not None:
        # remove autodraw from all current components
        win.clearAutoDraw()
        # Flip one final time so any remaining win.callOnFlip() 
        # and win.timeOnFlip() tasks get executed
        win.flip()
    # mark experiment handler as finished
    thisExp.status = FINISHED
    # shut down eyetracker, if there is one
    if inputs is not None:
        if 'eyetracker' in inputs and inputs['eyetracker'] is not None:
            inputs['eyetracker'].setConnectionState(False)
    logging.flush()


def quit(thisExp, win=None, inputs=None, thisSession=None):
    """
    Fully quit, closing the window and ending the Python process.
    
    Parameters
    ==========
    win : psychopy.visual.Window
        Window to close.
    inputs : dict
        Dictionary of input devices by name.
    thisSession : psychopy.session.Session or None
        Handle of the Session object this experiment is being run from, if any.
    """
    thisExp.abort()  # or data files will save again on exit
    # make sure everything is closed down
    if win is not None:
        # Flip one final time so any remaining win.callOnFlip() 
        # and win.timeOnFlip() tasks get executed before quitting
        win.flip()
        win.close()
    if inputs is not None:
        if 'eyetracker' in inputs and inputs['eyetracker'] is not None:
            inputs['eyetracker'].setConnectionState(False)
    logging.flush()
    if thisSession is not None:
        thisSession.stop()
    # terminate Python process
    core.quit()


# if running this experiment as a script...
if __name__ == '__main__':
    # call all functions in order
    expInfo = showExpInfoDlg(expInfo=expInfo)
    thisExp = setupData(expInfo=expInfo)
    logFile = setupLogging(filename=thisExp.dataFileName)
    win = setupWindow(expInfo=expInfo)
    inputs = setupInputs(expInfo=expInfo, thisExp=thisExp, win=win)
    run(
        expInfo=expInfo, 
        thisExp=thisExp, 
        win=win, 
        inputs=inputs
    )
    saveData(thisExp=thisExp)
    quit(thisExp=thisExp, win=win, inputs=inputs)